cleanup: remove duplicate definitions of min/max game level
i.e. removed Micropolis.MIN_LEVEL and Micropolis.MAX_LEVEL as it was superceded by GameLevel.MIN_LEVEL and GameLevel.MAX_LEVEL git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@540 d9718cc8-9f43-0410-858b-315f434eb58c
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2 changed files with 1 additions and 3 deletions
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@ -100,8 +100,6 @@ public class Micropolis
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public Speed simSpeed = Speed.NORMAL;
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public boolean noDisasters = false;
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public static final int MIN_LEVEL = 0;
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public static final int MAX_LEVEL = 2;
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public int gameLevel;
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boolean autoGo;
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