diff --git a/build.xml b/build.xml index 19b77c6..ae30430 100644 --- a/build.xml +++ b/build.xml @@ -33,8 +33,14 @@ excludes="**/*.xcf **/Thumbs.db" /> + + - + diff --git a/strings/CityMessages_fr.properties b/strings/CityMessages_fr.properties deleted file mode 100755 index e2daa1e..0000000 --- a/strings/CityMessages_fr.properties +++ /dev/null @@ -1,140 +0,0 @@ -!! This file is part of MicropolisJ. -!! Copyright (C) 2013 Jason Long -!! Portions Copyright (C) 1989-2007 Electronic Arts Inc. -!! -!! MicropolisJ is free software; you can redistribute it and/or modify -!! it under the terms of the GNU GPLv3, with additional terms. -!! See the README file, included in this distribution, for details. - -!! French - France Translation by Beno\u00eet Gross June 2013 - -NEED_RES = Il faut plus de zones r\u00e9sidentielles. -NEED_COM = Il faut plus de zones ommerciales. -NEED_IND = Il faut plus de zones industrielles. -NEED_ROADS = La ville a besoin de routes. -NEED_RAILS = Le r\u00e9seau ferrovi\u00e8re est inadapt\u00e9. -NEED_POWER = Construisez une centrale \u00e9lectrique. -NEED_STADIUM = Les habitants demandent un stade. -NEED_SEAPORT = L'industire a besoin d'un port maritime. -NEED_AIRPORT = Le commerce a besoin d'un a\u00e9roport. -HIGH_POLLUTION = Pollution tr\u00e8s \u00e9lev\u00e9e. -HIGH_CRIME = Criminalit\u00e9 tr\u00e8s \u00e9lev\u00e9e. -HIGH_TRAFFIC = Des difficult\u00e9s de circulation sont fr\u00e9quement report\u00e9es. -NEED_FIRESTATION = Les citoyens demandent une caserne de pompiers. -NEED_POLICE = Les citoyens demandent un poste de police. -BLACKOUTS = Pannes de courant report\u00e9es. V\u00e9rifier la carte \u00e9nerg\u00e9tique. -HIGH_TAXES = Les citoyens sont furieux. L'imp\u00f4t est beaucoup trop \u00e9lev\u00e9. -ROADS_NEED_FUNDING = Les routes s'ab\u00eement, \u00e0 cause du manque d'investissements. -FIRE_NEED_FUNDING = Les casernes de pompiers ont besoin de financements. -POLICE_NEED_FUNDING = Les postes de police ont besoin de financements. -FIRE_REPORT = Incendie report\u00e9 ! -MONSTER_REPORT = Un mostre a \u00e9t\u00e9 aper\u00e7u !! -TORNADO_REPORT = Une tornade a \u00e9t\u00e9 report\u00e9e !! -EARTHQUAKE_REPORT = Un violent trembelement de terre a \u00e9t\u00e9 report\u00e9 !! -PLANECRASH_REPORT = Un avion s'est \u00e9cras\u00e9 ! -SHIPWRECK_REPORT = Naufrage report\u00e9 ! -TRAIN_CRASH_REPORT = Un train a d\u00e9raill\u00e9 ! -COPTER_CRASH_REPORT = Un h\u00e9licopter s'est \u00e9cras\u00e9 ! -HIGH_UNEMPLOYMENT = Le taux de ch\u00f4mage est \u00e9lev\u00e9. -OUT_OF_FUNDS_REPORT = VOTRE VILLE A FAIT FAILLITE! -FIREBOMBING_REPORT = Bombardement report\u00e9 ! -NEED_PARKS = La ville a besoin de parcs. -EXPLOSION_REPORT = Explosion d\u00e9tect\u00e9e ! -INSUFFICIENT_FUNDS = Pas assez de fonds pour construire cela. -BULLDOZE_FIRST = La zone doit \u00eatre nettoy\u00e9e avant de construire. -POP_2K_REACHED = La population a atteint les 2 000 habitants. -POP_10K_REACHED = La population a atteint les 10 000 habitants. -POP_50K_REACHED = La population a atteint les 50 000 habitants. -POP_100K_REACHED = La population a atteint les 100 000 habitants. -POP_500K_REACHED = La population a atteint les 500 000 habitants. -BROWNOUTS_REPORT = Chutes de tension, construisez une autre centrale \u00e9lectrique. -HEAVY_TRAFFIC_REPORT = Trafic dense report\u00e9. -FLOOD_REPORT = Inondation report\u00e9e !! -MELTDOWN_REPORT = Une catastrophe nucl\u00e9aire s'est d\u00e9clar\u00e9e !!! -RIOTING_REPORT = Il y a des \u00e9meutes dans les rues !! - -NO_NUCLEAR_PLANTS = Aucune catastrophe nucl\u00e9aire possible. Construisez d'abord une central nucl\u00e9aire. - -HIGH_POLLUTION.title = ALERTE \u00c0 LA POLLUTION! -HIGH_POLLUTION.color = #ff4f4f -HIGH_POLLUTION.detail = La pollution dans votre ville a d\u00e9pass\u00e9 le seuil maximal tol\u00e9rable \u00e9tabli par l'Agence Micropolienne de l'Environnement. Vous risquez de graves cons\u00e9quences sur le plan \u00e9cologique.

Faites le m\u00e9nage ou ouvre une concession de masques \u00e0 gaz \u00e0 l'h\u00f4tel de ville. - -HIGH_CRIME.title = ALERTE SUR LA CRIMINALIT\u00c9! -HIGH_CRIME.color = #ff4f4f -HIGH_CRIME.detail = La criminalit\u00e9 est hors de contr\u00f4le dans votre ville. Des vandales pillent et vandalisent le centre-ville. Le pr\u00e9sident de la r\u00e9publique va bient\u00f4t envoyer l'arm\u00e9e si vous n'agissez pas rapidement. - -HIGH_TRAFFIC.title = ALERTE SUR LA CIRCULATION! -HIGH_TRAFFIC.color = #ff4f4f -HIGH_TRAFFIC.detail = La circulation dans la ville est catastrophique. Les embouteillages se r\u00e9pandent dans la ville. Les habitants des banlieues commencent \u00e0 manifester.

Construisez plus de routes ou de voies ferr\u00e9es, ou bien prennez un gillet pare-balle. - -FIRE_REPORT.title = INCENDIE REPORT\u00c9! -FIRE_REPORT.color = #ff4f4f -FIRE_REPORT.detail = Un incendie a \u00e9t\u00e9 report\u00e9! - -MONSTER_REPORT.title = ATTAQUE DE MONSTRE! -MONSTER_REPORT.color = #ff4f4f -MONSTER_REPORT.detail = Un gigantesque monstre reptilien a \u00e9t\u00e9 aper\u00e7u des les eaux environnantes. Il semble attir\u00e9 par les zones tr\u00e8s pollu\u00e9es. Il ne laisse que destruction et d\u00e9solation derri\u00e8re lui.
Tout ce que vous pouvez faire c'est attendre et reconstruire sur les gravas. - -TORNADO_REPORT.title = ALERTE \u00c0 LA TORNADE! -TORNADO_REPORT.color = #ff4f4f -TORNADO_REPORT.detail = Une tornade a \u00e9t\u00e9 report\u00e9e! Vous ne pouvez rien faire pour la stopper, du coup pr\u00e9parez vous au nettoyage apr\u00e8s la temp\u00eate! - -EARTHQUAKE_REPORT.title = TREMBLEMENT DE TERRE! -EARTHQUAKE_REPORT.color = #ff4f4f -EARTHQUAKE_REPORT.detail = Un effroyable tremblement de terre a eu lieu! \u00c9teignez les incendies le plus vite possible avant qu'ils ne se r\u00e9pandent, puis r\u00e9parez les lignes \u00e9lectrique et reconstruisez la ville. - -PLANECRASH_REPORT.title = CRASH D'UN AVION! -PLANECRASH_REPORT.color = #ff4f4f -PLANECRASH_REPORT.detail = Un avion s'est \u00e9cras\u00e9! - -SHIPWRECK_REPORT.title = NAUFRAGE! -SHIPWRECK_REPORT.color = #ff4f4f -SHIPWRECK_REPORT.detail = Un navire s'est \u00e9chou\u00e9! - -TRAIN_CRASH_REPORT.title = ACCIDENT DE TRAIN! -TRAIN_CRASH_REPORT.color = #ff4f4f -TRAIN_CRASH_REPORT.detail = Un train a d\u00e9raill\u00e9! - -COPTER_CRASH_REPORT.title = CRASH D'H\u00c9LICOPTER! -COPTER_CRASH_REPORT.color = #ff4f4f -COPTER_CRASH_REPORT.detail = Un h\u00e9licopter s'est \u00e9cras\u00e9! - -FIREBOMBING_REPORT.title = BOMBARDEMENT REPORT\u00c9! -FIREBOMBING_REPORT.color = #ff4f4f -FIREBOMBING_REPORT.detail = Des bombes incendiaires tombent sur la ville!! - -POP_2K_REACHED.title = COMMUNE -POP_2K_REACHED.color = #7fff7f -POP_2K_REACHED.detail = F\u00e9licitations, votre village a atteint le status de commune. Vous avez 2 000 citoyens. - -POP_10K_REACHED.title = VILLE -POP_10K_REACHED.color = #7fff7f -POP_10K_REACHED.detail = Votre commune a \u00e9volu\u00e9e en v\u00e9ritable ville avec une population actuelle de 10 000 habitants. Continuez! - -POP_50K_REACHED.title = CAPITALE -POP_50K_REACHED.color = #7fff7f -POP_50K_REACHED.detail = Votre ville est devenue une capitale. La population actuelle est de 50 000 habitants. Votre carri\u00e8re politique semble assur\u00e9e. - -POP_100K_REACHED.title = M\u00c9TROPOLE -POP_100K_REACHED.color = #7fff7f -POP_100K_REACHED.detail = Votre capitale a d\u00e9sormais le statut de m\u00e9tropole. La population actuelle est de 100 000 habitants. Avec votre comp\u00e9tences en mati\u00e8re de gestion, vous pouvez s\u00e9rieusement pr\u00e9tendre \u00e0 devenir d\u00e9put\u00e9. - -POP_500K_REACHED.title = M\u00c9GALOPOLE -POP_500K_REACHED.color = #7fff7f -POP_500K_REACHED.detail = F\u00e9licitations, vous avez atteint le stade urbain le plus \u00e9lev\u00e9, la m\u00e9gapole. - -HEAVY_TRAFFIC_REPORT.title = EMBOUTEILLAGES! -HEAVY_TRAFFIC_REPORT.color = #ff4f4f -HEAVY_TRAFFIC_REPORT.detail = H\u00e9licopter Un
Rapporte trafic \u00e9lev\u00e9! - -FLOOD_REPORT.title = INONDATION REPORT\u00c9! -FLOOD_REPORT.color = #ff4f4f -FLOOD_REPORT.detail = Une inondation a \u00e9t\u00e9 report\u00e9e le long des berges! - -MELTDOWN_REPORT.title = CATASTROPHE NUCL\u00c9AIRE! -MELTDOWN_REPORT.color = #ff4f4f -MELTDOWN_REPORT.detail = Une catastrophe nucl\u00e9aire a eu lieu dans votre centrale atomique. Il vous est conseill\u00e9 de ne pas approcher la zone contamin\u00e9e avant la disparition de la radioactivit\u00e9.

Beaucoup de g\u00e9n\u00e9ration feront face \u00e0 ce probl\u00e8me, donc un conseil, ne retenez pas votre souffle. - -RIOTING_REPORT.title = MANIFESTATIONS! -RIOTING_REPORT.color = #ff4f4f -RIOTING_REPORT.detail = Les citoyens manifestent dans les rues, montant sur les voitures, brulant les maisons, et explosant les bat\u00eements publics et les bureaux!

Les m\u00e9dias s'emparent du sujet et les mouvements extr\u00eamistes gagnent du terrain. diff --git a/strings/CityMessages_fr.properties.utf8 b/strings/CityMessages_fr.utf8 similarity index 100% rename from strings/CityMessages_fr.properties.utf8 rename to strings/CityMessages_fr.utf8 diff --git a/strings/CityStrings_fr.properties b/strings/CityStrings_fr.properties deleted file mode 100755 index 666bdb2..0000000 --- a/strings/CityStrings_fr.properties +++ /dev/null @@ -1,28 +0,0 @@ -!! This file is part of MicropolisJ. -!! Copyright (C) 2013 Jason Long -!! Portions Copyright (C) 1989-2007 Electronic Arts Inc. -!! -!! MicropolisJ is free software; you can redistribute it and/or modify -!! it under the terms of the GNU GPLv3, with additional terms. -!! See the README file, included in this distribution, for details. - -!! French - France Translation by Beno\u00eet Gross June 2013 - -problem.CRIME = CRIME -problem.POLLUTION = POLLUTION -problem.HOUSING = PRIX DE L'IMMOBILIER -problem.TAXES = TAXES -problem.TRAFFIC = CIRCULATION -problem.UNEMPLOYMENT = CH\u00d4MAGE -problem.FIRE = INCENDIES - -class.0 = VILLAGE -class.1 = COMMUNE -class.2 = VILLE -class.3 = CAPITALE -class.4 = M\u00c9TROPOLE -class.5 = M\u00c9GAPOLE - -level.0 = Facile -level.1 = Moyen -level.2 = Difficile diff --git a/strings/CityStrings_fr.properties.utf8 b/strings/CityStrings_fr.utf8 similarity index 100% rename from strings/CityStrings_fr.properties.utf8 rename to strings/CityStrings_fr.utf8 diff --git a/strings/GuiStrings_fr.properties b/strings/GuiStrings_fr.properties deleted file mode 100755 index e7e4f85..0000000 --- a/strings/GuiStrings_fr.properties +++ /dev/null @@ -1,319 +0,0 @@ -!! This file is part of MicropolisJ. -!! Copyright (C) 2013 Jason Long -!! Portions Copyright (C) 1989-2007 Electronic Arts Inc. -!! -!! MicropolisJ is free software; you can redistribute it and/or modify -!! it under the terms of the GNU GPLv3, with additional terms. -!! See the README file, included in this distribution, for details. - -! -! Main window -! - - -!! French - France Translation by Beno\u00eet Gross June 2013 - -PRODUCT = MicropolisJ -main.save_query = Voulez-vous sauvegarder la ville? -main.date_label = Date: -main.funds_label = Fonds: -main.population_label = Population: -main.error_caption = Erreur -main.error_unexpected = Une erreur inattendue est survenue -main.error_show_stacktrace = Voir les d\u00e9tails -main.error_close = Abandonner -main.error_shutdown = Quitter -error.shutdown_query = Voulez-vous vraiment quitter? Votre ville ne sera pas sauvegard\u00e9e. -main.tools_caption = Outils -main.about_caption = \u00c0 propos de MicropolisJ -main.version_string = Version {0} (Java %java.version%, %java.vendor%) -main.caption_unnamed_city = MicropolisJ -main.caption_named_city = {0} - MicropolisJ -main.about_text = \ -

Copyright 2013 Jason Long
\ -

Traduction Fran\u00e7aise: Beno\u00eet Gross
\ - Portions Copyright 1989-2007 Electronic Arts Inc.

\ -

Ceci est un logiciel libre; vous pouvez le redistribuer/modifier
\ - sous les termes de la licence GNU GPLv3; voir le fichier README pour plus de d\u00e9tails.

\ -

Il n'y a aucune garantie, dans la mesure permise par la loi.

\ -

Pour le code source, visitez http://code.google.com/p/micropolis/.

\ - -cty_file = Fichier CTY -funds = ${0,number,integer} -citytime = {0,date,MMM yyyy} - -! -! Welcome screen -! -welcome.caption = Bienvenue \u00e0 MicropolisJ -welcome.previous_map = Carte pr\u00e9c\u00e9dente -welcome.next_map = Carte suivante -welcome.play_this_map = Jouer avec cette carte -welcome.load_city = Charger une ville -welcome.cancel = Annuler -welcome.quit = Quitter - -! -! Menus -! -menu.zones = Zones -menu.zones.ALL = Toutes -menu.zones.RESIDENTIAL = Residentielle -menu.zones.COMMERCIAL = Commerciale -menu.zones.INDUSTRIAL = Industrielle -menu.zones.TRANSPORT = Transports -menu.overlays = Calques -menu.overlays.POPDEN_OVERLAY = Densit\u00e9 de population -menu.overlays.GROWTHRATE_OVERLAY = Taux de croissance -menu.overlays.LANDVALUE_OVERLAY = Valeur du terrain -menu.overlays.CRIME_OVERLAY = Taux de criminalit\u00e9 -menu.overlays.POLLUTE_OVERLAY = Pollution -menu.overlays.TRAFFIC_OVERLAY = Densit\u00e9 du trafic -menu.overlays.POWER_OVERLAY = Carte \u00e9nerg\u00e9tique -menu.overlays.FIRE_OVERLAY = Couverture incendie -menu.overlays.POLICE_OVERLAY = Couverture polici\u00e8re - -menu.game = Jeu -menu.game.new = Nouvelle ville... -menu.game.load = Charger une ville... -menu.game.save = Sauvegarder la ville -menu.game.save_as = Sauvegarder la ville sous... -menu.game.exit = Quitter - -menu.options = Options -menu.options.auto_budget = Budget automatique -menu.options.auto_bulldoze = Bulldozer automatique -menu.options.disasters = D\u00e9sastres -menu.options.sound = Son - -menu.difficulty = Difficult\u00e9 -menu.difficulty.0 = Facile -menu.difficulty.1 = Moyenne -menu.difficulty.2 = Difficile - -menu.disasters = D\u00e9sastres -menu.disasters.MONSTER = Monstre -menu.disasters.FIRE = Incendie -menu.disasters.FLOOD = Inondation -menu.disasters.MELTDOWN = Catastrophe nucl\u00e9aire -menu.disasters.TORNADO = Tornade -menu.disasters.EARTHQUAKE = Tremblement de terre - -menu.speed = Vitesse -menu.speed.SUPER_FAST = Super rapide -menu.speed.FAST = Rapide -menu.speed.NORMAL = Normale -menu.speed.SLOW = Lente -menu.speed.PAUSED = Pause - -menu.windows = Fen\u00eatres -menu.windows.budget = Budget -menu.windows.evaluation = \u00c9valuation -menu.windows.graph = Graphiques - -menu.help = Aide -menu.help.launch-translation-tool = Lancer l'outil de traduction -menu.help.about = \u00c0 propos - -! -! Tools -! -tool.BULLDOZER.name = BULLDOZER -tool.BULLDOZER.icon = /icdozr.png -tool.BULLDOZER.selected_icon = /icdozrhi.png -tool.BULLDOZER.tip = Bulldozer -tool.WIRE.name = LIGNE -tool.WIRE.icon = /icwire.png -tool.WIRE.selected_icon = /icwirehi.png -tool.WIRE.tip = Construire des lignes \u00e9lectriques -tool.PARK.name = PARC -tool.PARK.icon = /icpark.png -tool.PARK.selected_icon = /icparkhi.png -tool.PARK.tip = Construire des parcs -tool.ROADS.name = ROUTE -tool.ROADS.icon = /icroad.png -tool.ROADS.selected_icon = /icroadhi.png -tool.ROADS.tip = Construire des routes -tool.RAIL.name = RAIL -tool.RAIL.icon = /icrail.png -tool.RAIL.selected_icon = /icrailhi.png -tool.RAIL.tip = Construire des voies -tool.RESIDENTIAL.name = RESIDENCE -tool.RESIDENTIAL.icon = /icres.png -tool.RESIDENTIAL.selected_icon = /icreshi.png -tool.RESIDENTIAL.tip = Zone Residentielle -tool.COMMERCIAL.name = COMMERCE -tool.COMMERCIAL.icon = /iccom.png -tool.COMMERCIAL.selected_icon = /iccomhi.png -tool.COMMERCIAL.tip = Zone Commerciale -tool.INDUSTRIAL.name = INDUSTRIE -tool.INDUSTRIAL.icon = /icind.png -tool.INDUSTRIAL.selected_icon = /icindhi.png -tool.INDUSTRIAL.tip = Zone Industrielle -tool.FIRE.name = CASERNE -tool.FIRE.icon = /icfire.png -tool.FIRE.selected_icon = /icfirehi.png -tool.FIRE.tip = Construire une caserne de pompiers -tool.POLICE.name = POSTE -tool.POLICE.icon = /icpol.png -tool.POLICE.selected_icon = /icpolhi.png -tool.POLICE.tip = Construire un poste de police -tool.POWERPLANT.name = CENTRALE AU CHARBON -tool.POWERPLANT.icon = /iccoal.png -tool.POWERPLANT.selected_icon = /iccoalhi.png -tool.POWERPLANT.tip = Construire une centrale \u00e9lectrique au charbon -tool.NUCLEAR.name = CENTRALE NUCL\u00c9AIRE -tool.NUCLEAR.icon = /icnuc.png -tool.NUCLEAR.selected_icon = /icnuchi.png -tool.NUCLEAR.tip = Construire une centrale nucl\u00e9aire -tool.STADIUM.name = STADE -tool.STADIUM.icon = /icstad.png -tool.STADIUM.selected_icon = /icstadhi.png -tool.STADIUM.tip = Construire un stade -tool.SEAPORT.name = PORT MARITIME -tool.SEAPORT.icon = /icseap.png -tool.SEAPORT.selected_icon = /icseaphi.png -tool.SEAPORT.tip = Construire un port maritime -tool.AIRPORT.name = A\u00c9ROPORT -tool.AIRPORT.icon = /icairp.png -tool.AIRPORT.selected_icon = /icairphi.png -tool.AIRPORT.tip = Construire a\u00e9roport -tool.QUERY.name = INFORMATION -tool.QUERY.icon = /icqry.png -tool.QUERY.selected_icon = /icqryhi.png -tool.QUERY.tip = Afficher les informations sur la zone - -tool.BULLDOZER.border = #bf7900 -tool.WIRE.border = #ffff00 -tool.ROADS.border = #5d5d5d -tool.RAIL.border = #5d5d5d -tool.RESIDENTIAL.border = #00ff00 -tool.COMMERCIAL.border = #0000ff -tool.INDUSTRIAL.border = #ffff00 -tool.FIRE.border = #ff0000 -tool.POLICE.border = #0000ff -tool.STADIUM.border = #00ff00 -tool.PARK.border = #bf7900 -tool.SEAPORT.border = #0000ff -tool.POWERPLANT.border = #ffff00 -tool.NUCLEAR.border = #ffff00 -tool.AIRPORT.border = #bf7900 - -tool.BULLDOZER.bgcolor = rgba(0,0,0,0) -tool.WIRE.bgcolor = rgba(0,0,0,0.375) -tool.ROADS.bgcolor = rgba(255,255,255,0.375) -tool.RAIL.bgcolor = rgba(127,127,0,0.375) -tool.RESIDENTIAL.bgcolor = rgba(0,255,0,0.375) -tool.COMMERCIAL.bgcolor = rgba(0,0,255,0.375) -tool.INDUSTRIAL.bgcolor = rgba(255,255,0,0.375) -tool.FIRE.bgcolor = rgba(0,255,0,0.375) -tool.POLICE.bgcolor = rgba(0,255,0,0.375) -tool.POWERPLANT.bgcolor = rgba(93,93,93,0.375) -tool.NUCLEAR.bgcolor = rgba(93,93,93,0.375) -tool.STADIUM.bgcolor = rgba(93,93,93,0.375) -tool.SEAPORT.bgcolor = rgba(93,93,93,0.375) -tool.AIRPORT.bgcolor = rgba(93,93,93,0.375) -tool.PARK.bgcolor = rgba(0,255,0,0.375) - -! -! The Graphs pane (accessible through Window -> Graphs) -! -dismiss_graph = Fermer -ten_years = 10 ANS -onetwenty_years = 120 ANS - -graph_button.RESPOP = grres.png -graph_button.COMPOP = grcom.png -graph_button.INDPOP = grind.png -graph_button.MONEY = grmony.png -graph_button.CRIME = grcrim.png -graph_button.POLLUTION = grpoll.png - -graph_button.RESPOP.selected = grreshi.png -graph_button.COMPOP.selected = grcomhi.png -graph_button.INDPOP.selected = grindhi.png -graph_button.MONEY.selected = grmonyhi.png -graph_button.CRIME.selected = grcrimhi.png -graph_button.POLLUTION.selected = grpollhi.png - -graph_color.RESPOP = #00e600 -graph_color.COMPOP = #0000e6 -graph_color.INDPOP = #ffff00 -graph_color.MONEY = #007f00 -graph_color.CRIME = #7f0000 -graph_color.POLLUTION = #997f4c - -graph_label.RESPOP = Residences -graph_label.COMPOP = Commerces -graph_label.INDPOP = Industrie -graph_label.MONEY = Revenus -graph_label.CRIME = Criminalit\u00e9 -graph_label.POLLUTION = Pollution - -! -! The Evaluation Pane (accessible through Windows -> Evaluation) -! -dismiss-evaluation = Fermer -public-opinion = Opinion publique -public-opinion-1 = Le maire fait-il un bon travail? -public-opinion-2 = Quels sont les pires probl\u00e8mes? -public-opinion-yes = OUI -public-opinion-no = NON -statistics-head = Statistiques -city-score-head = Score global de la ville (0 - 1000) -stats-population = Population: -stats-net-migration = Migration nette: -stats-last-year = (ann\u00e9e derni\u00e8re) -stats-assessed-value = \u00c9valuation: -stats-category = Cat\u00e9gorie: -stats-game-level = Difficult\u00e9: -city-score-current = Score actuel: -city-score-change = Variation annuelle: - -! -! The mini-map, overlay legends -! -legend_image.POPDEN_OVERLAY = /legendmm.png -legend_image.GROWTHRATE_OVERLAY = /legendpm.png -legend_image.LANDVALUE_OVERLAY = /legendmm.png -legend_image.CRIME_OVERLAY = /legendmm.png -legend_image.POLLUTE_OVERLAY = /legendmm.png -legend_image.TRAFFIC_OVERLAY = /legendmm.png -legend_image.FIRE_OVERLAY = /legendmm.png -legend_image.POLICE_OVERLAY = /legendmm.png - -! -! Budget Dialog box, accessable through Windows -> Budget -! -budgetdlg.title = Budget -budgetdlg.funding_level_hdr = Niveau de financement -budgetdlg.requested_hdr = demand\u00e9 -budgetdlg.allocation_hdr = Pay\u00e9 -budgetdlg.road_fund = Transport -budgetdlg.police_fund = Police -budgetdlg.fire_fund = Lutte incendie -budgetdlg.continue = Continuer avec ce budget -budgetdlg.reset = Revenir \u00e0 l'ancien budget -budgetdlg.tax_rate_hdr = Imp\u00f4ts -budgetdlg.annual_receipts_hdr = Revenus annuels -budgetdlg.tax_revenue = Revenus des imp\u00f4ts -budgetdlg.period_ending = Fin d'exercice -budgetdlg.cash_begin = Argent, d\u00e9but de l'ann\u00e9e -budgetdlg.taxes_collected = Imp\u00f4ts per\u00e7us -budgetdlg.capital_expenses = Immobilisations -budgetdlg.operating_expenses = Charges d'exploitation -budgetdlg.cash_end = Argent, \u00e0 la fin de l'ann\u00e9e -budgetdlg.auto_budget = Budget automatique -budgetdlg.pause_game = Jeu en pause - -! -! Notification pane -! -notification.dismiss = Fermer -notification.query_hdr = Informations sur la zone -notification.zone_lbl = Zone: -notification.density_lbl = Densit\u00e9: -notification.value_lbl = Valeur: -notification.crime_lbl = Criminalit\u00e9: -notification.pollution_lbl = Pollution: -notification.growth_lbl = Croissance: diff --git a/strings/GuiStrings_fr.properties.utf8 b/strings/GuiStrings_fr.utf8 similarity index 100% rename from strings/GuiStrings_fr.properties.utf8 rename to strings/GuiStrings_fr.utf8 diff --git a/strings/StatusMessages_fr.properties b/strings/StatusMessages_fr.properties deleted file mode 100755 index ff0f410..0000000 --- a/strings/StatusMessages_fr.properties +++ /dev/null @@ -1,64 +0,0 @@ -!! This file is part of MicropolisJ. -!! Copyright (C) 2013 Jason Long -!! Portions Copyright (C) 1989-2007 Electronic Arts Inc. -!! -!! MicropolisJ is free software; you can redistribute it and/or modify -!! it under the terms of the GNU GPLv3, with additional terms. -!! See the README file, included in this distribution, for details. - -!! French - France Translation by Beno\u00eet Gross June 2013 - -zone.0 = Vierge -zone.1 = Eau -zone.2 = Arbres -zone.3 = Gravas -zone.4 = Inondation -zone.5 = D\u00e9ch\u00eats radioactifs -zone.6 = Feu -zone.7 = Route -zone.8 = \u00c9nergie -zone.9 = Rail -zone.10 = R\u00e9sidence -zone.11 = Commerce -zone.12 = Industrie -zone.13 = Port maritime -zone.14 = A\u00e9roport -zone.15 = Centrale au charbon -zone.16 = Caserne de pompiers -zone.17 = Poste de police -zone.18 = Stade -zone.19 = Centrale nucl\u00e9aire -zone.20 = Pont -zone.21 = Radar -zone.22 = Fontaine -zone.23 = Industrie -zone.24 = Olympique M\u00e9tro 38 Barzeques 3 -zone.25 = Pont -zone.26 = Uranium 238 -zone.27 = - -! population density -status.1 = Basse -status.2 = Moyenne -status.3 = \u00c9lev\u00e9e -status.4 = Tr\u00e8s \u00e9lev\u00e9e -! land value -status.5 = Bidonville -status.6 = Classe populaire -status.7 = Classe moyenne -status.8 = Classe ais\u00e9e -! crime level -status.9 = Aucune -status.10 = L\u00e9g\u00e8re -status.11 = Mod\u00e9r\u00e9e -status.12 = Dangereuse -! pollution -status.13 = Aucune -status.14 = Mod\u00e9r\u00e9e -status.15 = \u00c9lev\u00e9e -status.16 = Tr\u00e8s \u00e9lev\u00e9e -! growth rate -status.17 = En d\u00e9clin -status.18 = Stable -status.19 = Croissance lente -status.20 = Croissance rapide diff --git a/strings/StatusMessages_fr.properties.utf8 b/strings/StatusMessages_fr.utf8 similarity index 100% rename from strings/StatusMessages_fr.properties.utf8 rename to strings/StatusMessages_fr.utf8