cleanup: remove unused isRoad, isRail methods

This commit is contained in:
Jason Long 2014-09-21 14:30:45 -04:00
parent ef5635f6a3
commit 1da5fdf402
2 changed files with 1 additions and 19 deletions

View file

@ -180,7 +180,7 @@ public abstract class Sprite
int t = city.getTile(xpos, ypos);
if (isOverWater(t)) {
if (isRoad(t)) {
if (isRoadAny(t)) {
// becomes water
city.setTile(xpos, ypos, RIVER);
}

View file

@ -384,17 +384,6 @@ public class TileConstants
return (tile == DIRT || (isDozeable(tile) && isCombustible(tile)));
}
/**
* Note: does not include rail/road tiles.
* @see #isRoadAny
*/
public static boolean isRoad(int tile)
{
assert (tile & LOMASK) == tile;
return (tile >= ROADBASE && tile < POWERBASE);
}
public static boolean isRoadAny(int tile)
{
assert (tile & LOMASK) == tile;
@ -458,13 +447,6 @@ public class TileConstants
(tile != VBRIDGE));
}
public static boolean isRail(int tile)
{
assert (tile & LOMASK) == tile;
return (tile >= RAILBASE && tile < RESBASE);
}
public static boolean isRailAny(int tile)
{
assert (tile & LOMASK) == tile;