animation: make FIRE an animation

This commit is contained in:
Jason Long 2014-06-20 11:50:55 -04:00
parent 4dc9194fe4
commit 2d60c5d4fb
2 changed files with 19 additions and 8 deletions

11
graphics/fire.ani Normal file
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@ -0,0 +1,11 @@
<?xml version="1.0"?>
<micropolis-animation>
<frame>terrain@0,896</frame>
<frame>terrain@0,912</frame>
<frame>terrain@0,928</frame>
<frame>terrain@0,944</frame>
<frame>terrain@0,960</frame>
<frame>terrain@0,976</frame>
<frame>terrain@0,992</frame>
<frame>terrain@0,1008</frame>
</micropolis-animation>

View file

@ -71,14 +71,14 @@
54 terrain@0,864 (noburn)(description=#5)(behavior=RADIOACTIVE)(pollution=255)
55 terrain@0,880 (noburn)(description=#5)(behavior=RADIOACTIVE)(pollution=255)
# BEGIN FIRE ANIMATION #
56 terrain@0,896 (noburn)(description=#6)(behavior=FIRE)(becomes=57)(pollution=90)
57 terrain@0,912 (noburn)(description=#6)(behavior=FIRE)(becomes=58)(pollution=90)
58 terrain@0,928 (noburn)(description=#6)(behavior=FIRE)(becomes=59)(pollution=90)
59 terrain@0,944 (noburn)(description=#6)(behavior=FIRE)(becomes=60)(pollution=90)
60 terrain@0,960 (noburn)(description=#6)(behavior=FIRE)(becomes=61)(pollution=90)
61 terrain@0,976 (noburn)(description=#6)(behavior=FIRE)(becomes=62)(pollution=90)
62 terrain@0,992 (noburn)(description=#6)(behavior=FIRE)(becomes=63)(pollution=90)
63 terrain@0,1008 (noburn)(description=#6)(behavior=FIRE)(becomes=56)(pollution=90)
56 fire (noburn)(description=#6)(behavior=FIRE)(pollution=90)
57
58
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# BEGIN ROADS WITH NO TRAFFIC #
64 roads@0,0 (bulldozable)(noburn)(overwater)(description=#7)(behavior=ROAD)
65 roads@0,16 (bulldozable)(noburn)(overwater)(description=#7)(behavior=ROAD)