graphics: make coal-smoke a separate layer to animate

I have verified that the output images are not changed by this commit.
This commit is contained in:
Jason Long 2014-06-20 13:38:59 -04:00
parent 5929101335
commit 3e7c76b713
3 changed files with 16 additions and 16 deletions

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graphics/coal_smoke_frames.png Executable file

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@ -960,22 +960,22 @@
914 misc_animation@0,1392 (conducts)(building-part=688,1,0) (becomes=915)(onshutdown=689)
915 misc_animation@0,1408 (conducts)(building-part=688,1,0) (becomes=912)(onshutdown=689)
# BEGIN COAL PLANT SMOKE #
916 misc_animation@0,1424 (conducts)(building-part=750,1,-1)(becomes=917)(onshutdown=747)
917 misc_animation@0,1440 (conducts)(building-part=750,1,-1)(becomes=918)(onshutdown=747)
918 misc_animation@0,1456 (conducts)(building-part=750,1,-1)(becomes=919)(onshutdown=747)
919 misc_animation@0,1472 (conducts)(building-part=750,1,-1)(becomes=916)(onshutdown=747)
920 misc_animation@0,1488 (conducts)(building-part=750,2,-1)(becomes=921)(onshutdown=748)
921 misc_animation@0,1504 (conducts)(building-part=750,2,-1)(becomes=922)(onshutdown=748)
922 misc_animation@0,1520 (conducts)(building-part=750,2,-1)(becomes=923)(onshutdown=748)
923 misc_animation@0,1536 (conducts)(building-part=750,2,-1)(becomes=920)(onshutdown=748)
924 misc_animation@0,1552 (conducts)(building-part=750,1,0) (becomes=925)(onshutdown=751)
925 misc_animation@0,1568 (conducts)(building-part=750,1,0) (becomes=926)(onshutdown=751)
926 misc_animation@0,1584 (conducts)(building-part=750,1,0) (becomes=927)(onshutdown=751)
927 misc_animation@0,1600 (conducts)(building-part=750,1,0) (becomes=924)(onshutdown=751)
928 misc_animation@0,1616 (conducts)(building-part=750,2,0) (becomes=929)(onshutdown=752)
929 misc_animation@0,1632 (conducts)(building-part=750,2,0) (becomes=930)(onshutdown=752)
930 misc_animation@0,1648 (conducts)(building-part=750,2,0) (becomes=931)(onshutdown=752)
931 misc_animation@0,1664 (conducts)(building-part=750,2,0) (becomes=928)(onshutdown=752)
916 coal@32,0 |coal_smoke_frames@32,0 (conducts)(building-part=750,1,-1)(becomes=917)(onshutdown=747)
917 coal@32,0 |coal_smoke_frames@96,0 (conducts)(building-part=750,1,-1)(becomes=918)(onshutdown=747)
918 coal@32,0 |coal_smoke_frames@160,0 (conducts)(building-part=750,1,-1)(becomes=919)(onshutdown=747)
919 coal@32,0 |coal_smoke_frames@224,0 (conducts)(building-part=750,1,-1)(becomes=916)(onshutdown=747)
920 coal@48,0 |coal_smoke_frames@48,0 (conducts)(building-part=750,2,-1)(becomes=921)(onshutdown=748)
921 coal@48,0 |coal_smoke_frames@112,0 (conducts)(building-part=750,2,-1)(becomes=922)(onshutdown=748)
922 coal@48,0 |coal_smoke_frames@176,0 (conducts)(building-part=750,2,-1)(becomes=923)(onshutdown=748)
923 coal@48,0 |coal_smoke_frames@240,0 (conducts)(building-part=750,2,-1)(becomes=920)(onshutdown=748)
924 coal@32,16|coal_smoke_frames@32,16 (conducts)(building-part=750,1,0) (becomes=925)(onshutdown=751)
925 coal@32,16|coal_smoke_frames@96,16 (conducts)(building-part=750,1,0) (becomes=926)(onshutdown=751)
926 coal@32,16|coal_smoke_frames@160,16 (conducts)(building-part=750,1,0) (becomes=927)(onshutdown=751)
927 coal@32,16|coal_smoke_frames@224,16 (conducts)(building-part=750,1,0) (becomes=924)(onshutdown=751)
928 coal@48,16|coal_smoke_frames@48,16 (conducts)(building-part=750,2,0) (becomes=929)(onshutdown=752)
929 coal@48,16|coal_smoke_frames@112,16 (conducts)(building-part=750,2,0) (becomes=930)(onshutdown=752)
930 coal@48,16|coal_smoke_frames@176,16 (conducts)(building-part=750,2,0) (becomes=931)(onshutdown=752)
931 coal@48,16|coal_smoke_frames@240,16 (conducts)(building-part=750,2,0) (becomes=928)(onshutdown=752)
# BEGIN STADIUM PLAYFIELD #
# Note: the original source code made these unburnable, which doesn't make sense
932 misc_animation@0,1680 (conducts)(description=#24)(becomes=933)