Merge pull request #2 from ignatio/master

Changed Shipsprite to only cause wrecks when disasters are enabled
This commit is contained in:
jason17055 2014-07-29 20:51:54 -04:00
commit 4336dbf5e7

View file

@ -118,8 +118,10 @@ public class ShipSprite extends Sprite
}
}
if (!found) {
if (!city.noDisasters) {
explodeSprite();
destroyTile(x/16, y/16);
}
}
}