TileImages: use experimental "fountain.ini" animation file
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1 changed files with 4 additions and 4 deletions
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@ -878,10 +878,10 @@
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838 misc_animation@0,176 (conducts)(building-part=716,1,-1)(description=#21) (becomes=839)(onshutdown=711)
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838 misc_animation@0,176 (conducts)(building-part=716,1,-1)(description=#21) (becomes=839)(onshutdown=711)
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839 misc_animation@0,192 (conducts)(building-part=716,1,-1)(description=#21) (becomes=832)(onshutdown=711)
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839 misc_animation@0,192 (conducts)(building-part=716,1,-1)(description=#21) (becomes=832)(onshutdown=711)
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# BEGIN FOUNTAIN #
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# BEGIN FOUNTAIN #
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840 misc_animation@0,208 (bulldozable)(description=#22)(becomes=841)
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840 fountain (bulldozable)(description=#22)
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841 misc_animation@0,224 (bulldozable)(description=#22)(becomes=842)
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841
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842 misc_animation@0,240 (bulldozable)(description=#22)(becomes=843)
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842
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843 misc_animation@0,256 (bulldozable)(description=#22)(becomes=840)
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843
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# unknown... (8 frames, known in source code as INDBASE2)
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# unknown... (8 frames, known in source code as INDBASE2)
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844 misc_animation@0,272 (becomes=845)
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844 misc_animation@0,272 (becomes=845)
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845 misc_animation@0,288 (becomes=846)
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845 misc_animation@0,288 (becomes=846)
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