diff --git a/src/micropolisj/engine/TileConstants.java b/src/micropolisj/engine/TileConstants.java index abdc08b..b1d4a53 100644 --- a/src/micropolisj/engine/TileConstants.java +++ b/src/micropolisj/engine/TileConstants.java @@ -41,30 +41,30 @@ public class TileConstants // public static final short CLEAR = -1; public static final char DIRT = 0; - public static final char RIVER = 2; - public static final char REDGE = 3; - public static final char CHANNEL = 4; - public static final char FIRSTRIVEDGE = 5; - public static final char LASTRIVEDGE = 20; - public static final char TREEBASE = 21; - public static final char WOODS_LOW = TREEBASE; - public static final char WOODS = 37; - public static final char UNUSED_TRASH2 = 39; - public static final char WOODS_HIGH = UNUSED_TRASH2; - public static final char WOODS2 = 40; - public static final char WOODS5 = 43; - public static final char RUBBLE = 44; - public static final char LASTRUBBLE = 47; - public static final char FLOOD = 48; - public static final char LASTFLOOD = 51; - public static final char RADTILE = 52; - public static final char FIRE = 56; - public static final char FIREBASE = 56; - public static final char ROADBASE = 64; - public static final char HBRIDGE = 64; - public static final char VBRIDGE = 65; - public static final char ROADS = 66; - public static final char ROADS2 = 67; + static final char RIVER = 2; + static final char REDGE = 3; + static final char CHANNEL = 4; + static final char FIRSTRIVEDGE = 5; + static final char LASTRIVEDGE = 20; + static final char TREEBASE = 21; + static final char WOODS_LOW = TREEBASE; + static final char WOODS = 37; + static final char UNUSED_TRASH2 = 39; + static final char WOODS_HIGH = UNUSED_TRASH2; + static final char WOODS2 = 40; + static final char WOODS5 = 43; + static final char RUBBLE = 44; + static final char LASTRUBBLE = 47; + static final char FLOOD = 48; + static final char LASTFLOOD = 51; + static final char RADTILE = 52; + static final char FIRE = 56; + static final char FIREBASE = 56; + static final char ROADBASE = 64; + static final char HBRIDGE = 64; + static final char VBRIDGE = 65; + static final char ROADS = 66; + static final char ROADS2 = 67; private static final char ROADS3 = 68; private static final char ROADS4 = 69; private static final char ROADS5 = 70; @@ -73,20 +73,20 @@ public class TileConstants private static final char ROADS8 = 73; private static final char ROADS9 = 74; private static final char ROADS10 = 75; - public static final char INTERSECTION = 76; - public static final char HROADPOWER = 77; - public static final char VROADPOWER = 78; - public static final char BRWH = 79; //horz bridge, open - public static final char LTRFBASE = 80; - public static final char BRWV = 95; //vert bridge, open - public static final char HTRFBASE = 144; + static final char INTERSECTION = 76; + static final char HROADPOWER = 77; + static final char VROADPOWER = 78; + static final char BRWH = 79; //horz bridge, open + static final char LTRFBASE = 80; + static final char BRWV = 95; //vert bridge, open + static final char HTRFBASE = 144; private static final char LASTROAD = 206; - public static final char POWERBASE = 208; - public static final char HPOWER = 208; //underwater power-line - public static final char VPOWER = 209; - public static final char LHPOWER = 210; - public static final char LVPOWER = 211; - public static final char LVPOWER2 = 212; + static final char POWERBASE = 208; + static final char HPOWER = 208; //underwater power-line + static final char VPOWER = 209; + static final char LHPOWER = 210; + static final char LVPOWER = 211; + static final char LVPOWER2 = 212; private static final char LVPOWER3 = 213; private static final char LVPOWER4 = 214; private static final char LVPOWER5 = 215; @@ -95,15 +95,15 @@ public class TileConstants private static final char LVPOWER8 = 218; private static final char LVPOWER9 = 219; private static final char LVPOWER10 = 220; - public static final char RAILHPOWERV = 221; - public static final char RAILVPOWERH = 222; - public static final char LASTPOWER = 222; - public static final char RAILBASE = 224; - public static final char HRAIL = 224; //underwater rail (horz) - public static final char VRAIL = 225; //underwater rail (vert) - public static final char LHRAIL = 226; - public static final char LVRAIL = 227; - public static final char LVRAIL2 = 228; + static final char RAILHPOWERV = 221; + static final char RAILVPOWERH = 222; + static final char LASTPOWER = 222; + static final char RAILBASE = 224; + static final char HRAIL = 224; //underwater rail (horz) + static final char VRAIL = 225; //underwater rail (vert) + static final char LHRAIL = 226; + static final char LVRAIL = 227; + static final char LVRAIL2 = 228; private static final char LVRAIL3 = 229; private static final char LVRAIL4 = 230; private static final char LVRAIL5 = 231; @@ -112,49 +112,49 @@ public class TileConstants private static final char LVRAIL8 = 234; private static final char LVRAIL9 = 235; private static final char LVRAIL10 = 236; - public static final char HRAILROAD = 237; - public static final char VRAILROAD = 238; - public static final char LASTRAIL = 238; - public static final char RESBASE = 240; - public static final char RESCLR = 244; - public static final char FREEZ = 244; //free zone? - public static final char HOUSE = 249; - public static final char LHTHR = 249; //12 house tiles - public static final char HHTHR = 260; - public static final char RZB = 265; //residential zone base - public static final char HOSPITAL = 409; - public static final char CHURCH = 418; - public static final char COMBASE = 423; - public static final char COMCLR = 427; - public static final char CZB = 436; //commercial zone base - public static final char INDBASE = 612; - public static final char INDCLR = 616; - public static final char IZB = 625; - public static final char PORTBASE = 693; - public static final char PORT = 698; - public static final char AIRPORT = 716; - public static final char POWERPLANT = 750; - public static final char FIRESTATION = 765; - public static final char POLICESTATION = 774; - public static final char STADIUM = 784; - public static final char FULLSTADIUM = 800; - public static final char NUCLEAR = 816; - public static final char LASTZONE = 826; + static final char HRAILROAD = 237; + static final char VRAILROAD = 238; + static final char LASTRAIL = 238; + static final char RESBASE = 240; + static final char RESCLR = 244; + static final char FREEZ = 244; //free zone? + static final char HOUSE = 249; + static final char LHTHR = 249; //12 house tiles + static final char HHTHR = 260; + static final char RZB = 265; //residential zone base + static final char HOSPITAL = 409; + static final char CHURCH = 418; + static final char COMBASE = 423; + static final char COMCLR = 427; + static final char CZB = 436; //commercial zone base + static final char INDBASE = 612; + static final char INDCLR = 616; + static final char IZB = 625; + static final char PORTBASE = 693; + static final char PORT = 698; + static final char AIRPORT = 716; + static final char POWERPLANT = 750; + static final char FIRESTATION = 765; + static final char POLICESTATION = 774; + static final char STADIUM = 784; + static final char FULLSTADIUM = 800; + static final char NUCLEAR = 816; + static final char LASTZONE = 826; public static final char LIGHTNINGBOLT = 827; - public static final char HBRDG0 = 828; //draw bridge tiles (horz) - public static final char HBRDG1 = 829; - public static final char HBRDG2 = 830; - public static final char HBRDG3 = 831; - public static final char FOUNTAIN = 840; - public static final char TINYEXP = 860; + static final char HBRDG0 = 828; //draw bridge tiles (horz) + static final char HBRDG1 = 829; + static final char HBRDG2 = 830; + static final char HBRDG3 = 831; + static final char FOUNTAIN = 840; + static final char TINYEXP = 860; private static final char SOMETINYEXP = 864; private static final char LASTTINYEXP = 867; - public static final char FOOTBALLGAME1 = 932; - public static final char FOOTBALLGAME2 = 940; - public static final char VBRDG0 = 948; //draw bridge tiles (vert) - public static final char VBRDG1 = 949; - public static final char VBRDG2 = 950; - public static final char VBRDG3 = 951; + static final char FOOTBALLGAME1 = 932; + static final char FOOTBALLGAME2 = 940; + static final char VBRDG0 = 948; //draw bridge tiles (vert) + static final char VBRDG1 = 949; + static final char VBRDG2 = 950; + static final char VBRDG3 = 951; public static final char LAST_TILE = 956; static final char [] RoadTable = new char[] {