tile animation: make industrial zone smoke animations initiated by tiles.rc

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@760 d9718cc8-9f43-0410-858b-315f434eb58c
This commit is contained in:
jason@long.name 2013-07-20 21:35:09 +00:00
parent 0c497aa434
commit 7540682a06
3 changed files with 49 additions and 150 deletions

View file

@ -632,7 +632,7 @@
618 ind_zones@0,32 (conducts)
619 ind_zones@16,32 (conducts)
620 ind_zones@32,32 (conducts)
621 ind_zones@0,48 (conducts)
621 ind_zones@0,48 (conducts)(onpower=852)
622 ind_zones@16,48 (conducts)
623 ind_zones@32,48 (conducts)
624 ind_zones@0,64 (conducts)
@ -652,16 +652,16 @@
638 ind_zones@32,128 (conducts)
639 ind_zones@0,144 (conducts)
640 ind_zones@16,144 (conducts)
641 ind_zones@32,144 (conducts)
641 ind_zones@32,144 (conducts)(onpower=884)
642 ind_zones@0,160 (conducts)
643 ind_zones@16,160 (zone)(conducts)
644 ind_zones@32,160 (conducts)
644 ind_zones@32,160 (conducts)(onpower=888)
645 ind_zones@0,176 (conducts)
646 ind_zones@16,176 (conducts)
647 ind_zones@32,176 (conducts)
648 ind_zones@0,192 (conducts)
649 ind_zones@16,192 (conducts)
650 ind_zones@32,192 (conducts)
649 ind_zones@16,192 (conducts)(onpower=892)
650 ind_zones@32,192 (conducts)(onpower=896)
651 ind_zones@0,208 (conducts)
652 ind_zones@16,208 (zone)(conducts)
653 ind_zones@32,208 (conducts)
@ -687,8 +687,8 @@
673 ind_zones@16,320 (conducts)
674 ind_zones@32,320 (conducts)
675 ind_zones@0,336 (conducts)
676 ind_zones@16,336 (conducts)
677 ind_zones@32,336 (conducts)
676 ind_zones@16,336 (conducts)(onpower=900)
677 ind_zones@32,336 (conducts)(onpower=904)
678 ind_zones@0,352 (conducts)
679 ind_zones@16,352 (zone)(conducts)
680 ind_zones@32,352 (conducts)
@ -697,10 +697,10 @@
683 ind_zones@32,368 (conducts)
684 ind_zones@0,384 (conducts)
685 ind_zones@16,384 (conducts)
686 ind_zones@32,384 (conducts)
686 ind_zones@32,384 (conducts)(onpower=908)
687 ind_zones@0,400 (conducts)
688 ind_zones@16,400 (zone)(conducts)
689 ind_zones@32,400 (conducts)
689 ind_zones@32,400 (conducts)(onpower=912)
690 ind_zones@0,416 (conducts)
691 ind_zones@16,416 (conducts)
692 ind_zones@32,416 (conducts)
@ -876,14 +876,14 @@
850 misc_animation@0,368 (becomes=851)
851 misc_animation@0,384 (becomes=844)
# BEGIN INDUSTRIAL ANIMATION (8 frames) #
852 misc_animation@0,400 (conducts) (becomes=853)
853 misc_animation@0,416 (conducts) (becomes=854)
854 misc_animation@0,432 (conducts) (becomes=855)
855 misc_animation@0,448 (conducts) (becomes=856)
856 misc_animation@0,464 (conducts) (becomes=857)
857 misc_animation@0,480 (conducts) (becomes=858)
858 misc_animation@0,496 (conducts) (becomes=859)
859 misc_animation@0,512 (conducts) (becomes=852)
852 misc_animation@0,400 (conducts) (becomes=853)(onshutdown=621)
853 misc_animation@0,416 (conducts) (becomes=854)(onshutdown=621)
854 misc_animation@0,432 (conducts) (becomes=855)(onshutdown=621)
855 misc_animation@0,448 (conducts) (becomes=856)(onshutdown=621)
856 misc_animation@0,464 (conducts) (becomes=857)(onshutdown=621)
857 misc_animation@0,480 (conducts) (becomes=858)(onshutdown=621)
858 misc_animation@0,496 (conducts) (becomes=859)(onshutdown=621)
859 misc_animation@0,512 (conducts) (becomes=852)(onshutdown=621)
# BEGIN ZONE DESTRUCT & RUBBLIZE #
860 misc_animation@0,528 (noburn) (becomes=861)
861 misc_animation@0,544 (noburn) (becomes=862)
@ -911,38 +911,38 @@
882 misc_animation@0,880
883 misc_animation@0,896
# BEGIN SMOKE STACKS #
884 misc_animation@0,912 (conducts) (becomes=885)
885 misc_animation@0,928 (conducts) (becomes=886)
886 misc_animation@0,944 (conducts) (becomes=887)
887 misc_animation@0,960 (conducts) (becomes=884)
888 misc_animation@0,976 (conducts) (becomes=889)
889 misc_animation@0,992 (conducts) (becomes=890)
890 misc_animation@0,1008 (conducts) (becomes=891)
891 misc_animation@0,1024 (conducts) (becomes=888)
892 misc_animation@0,1040 (conducts) (becomes=893)
893 misc_animation@0,1056 (conducts) (becomes=894)
894 misc_animation@0,1072 (conducts) (becomes=895)
895 misc_animation@0,1088 (conducts) (becomes=892)
896 misc_animation@0,1104 (conducts) (becomes=897)
897 misc_animation@0,1120 (conducts) (becomes=898)
898 misc_animation@0,1136 (conducts) (becomes=899)
899 misc_animation@0,1152 (conducts) (becomes=896)
900 misc_animation@0,1168 (conducts) (becomes=901)
901 misc_animation@0,1184 (conducts) (becomes=902)
902 misc_animation@0,1200 (conducts) (becomes=903)
903 misc_animation@0,1216 (conducts) (becomes=900)
904 misc_animation@0,1232 (conducts) (becomes=905)
905 misc_animation@0,1248 (conducts) (becomes=906)
906 misc_animation@0,1264 (conducts) (becomes=907)
907 misc_animation@0,1280 (conducts) (becomes=904)
908 misc_animation@0,1296 (conducts) (becomes=909)
909 misc_animation@0,1312 (conducts) (becomes=910)
910 misc_animation@0,1328 (conducts) (becomes=911)
911 misc_animation@0,1344 (conducts) (becomes=908)
912 misc_animation@0,1360 (conducts) (becomes=913)
913 misc_animation@0,1376 (conducts) (becomes=914)
914 misc_animation@0,1392 (conducts) (becomes=915)
915 misc_animation@0,1408 (conducts) (becomes=912)
884 misc_animation@0,912 (conducts) (becomes=885)(onshutdown=641)
885 misc_animation@0,928 (conducts) (becomes=886)(onshutdown=641)
886 misc_animation@0,944 (conducts) (becomes=887)(onshutdown=641)
887 misc_animation@0,960 (conducts) (becomes=884)(onshutdown=641)
888 misc_animation@0,976 (conducts) (becomes=889)(onshutdown=644)
889 misc_animation@0,992 (conducts) (becomes=890)(onshutdown=644)
890 misc_animation@0,1008 (conducts) (becomes=891)(onshutdown=644)
891 misc_animation@0,1024 (conducts) (becomes=888)(onshutdown=644)
892 misc_animation@0,1040 (conducts) (becomes=893)(onshutdown=649)
893 misc_animation@0,1056 (conducts) (becomes=894)(onshutdown=649)
894 misc_animation@0,1072 (conducts) (becomes=895)(onshutdown=649)
895 misc_animation@0,1088 (conducts) (becomes=892)(onshutdown=649)
896 misc_animation@0,1104 (conducts) (becomes=897)(onshutdown=650)
897 misc_animation@0,1120 (conducts) (becomes=898)(onshutdown=650)
898 misc_animation@0,1136 (conducts) (becomes=899)(onshutdown=650)
899 misc_animation@0,1152 (conducts) (becomes=896)(onshutdown=650)
900 misc_animation@0,1168 (conducts) (becomes=901)(onshutdown=676)
901 misc_animation@0,1184 (conducts) (becomes=902)(onshutdown=676)
902 misc_animation@0,1200 (conducts) (becomes=903)(onshutdown=676)
903 misc_animation@0,1216 (conducts) (becomes=900)(onshutdown=676)
904 misc_animation@0,1232 (conducts) (becomes=905)(onshutdown=677)
905 misc_animation@0,1248 (conducts) (becomes=906)(onshutdown=677)
906 misc_animation@0,1264 (conducts) (becomes=907)(onshutdown=677)
907 misc_animation@0,1280 (conducts) (becomes=904)(onshutdown=677)
908 misc_animation@0,1296 (conducts) (becomes=909)(onshutdown=686)
909 misc_animation@0,1312 (conducts) (becomes=910)(onshutdown=686)
910 misc_animation@0,1328 (conducts) (becomes=911)(onshutdown=686)
911 misc_animation@0,1344 (conducts) (becomes=908)(onshutdown=686)
912 misc_animation@0,1360 (conducts) (becomes=913)(onshutdown=689)
913 misc_animation@0,1376 (conducts) (becomes=914)(onshutdown=689)
914 misc_animation@0,1392 (conducts) (becomes=915)(onshutdown=689)
915 misc_animation@0,1408 (conducts) (becomes=912)(onshutdown=689)
# BEGIN COAL PLANT SMOKE #
916 misc_animation@0,1424 (conducts) (becomes=917)(onshutdown=747)
917 misc_animation@0,1440 (conducts) (becomes=918)(onshutdown=747)

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@ -1,42 +0,0 @@
// This file is part of MicropolisJ.
// Copyright (C) 2013 Jason Long
// Portions Copyright (C) 1989-2007 Electronic Arts Inc.
//
// MicropolisJ is free software; you can redistribute it and/or modify
// it under the terms of the GNU GPLv3, with additional terms.
// See the README file, included in this distribution, for details.
package micropolisj.engine;
import static micropolisj.engine.TileConstants.*;
/**
* Contains data used for tile animation.
*/
class Animate
{
/**
* Contains data used for industrial zone animations.
*/
static class Smoke
{
// There are eight full Industry-zone images in the tiles bank.
// This array indicates which of those eight zones have an animation.
static boolean [] AniThis = {true, false, true, true, false, false, true, true };
// Up to two tiles can be animated. Arrays DX1,DY1 indicate the relative
// position of the first animated tile.
static int [] DX1 = { -1, 0, 1, 0, 0, 0, 0, 1 };
static int [] DY1 = { -1, 0, -1, -1, 0, 0, -1, -1 };
// Arrays DX2,DY2 indicate the second animated tile.
static int [] DX2 = { -1, 0, 1, 1, 0, 0, 1, 1 };
static int [] DY2 = { -1, 0, 0, -1, 0, 0, -1, 0 };
static int [] AniTabA = { 0, 0, 32, 40, 0, 0, 48, 56 };
static int [] AniTabB = { 0, 0, 36, 44, 0, 0, 52, 60 };
static int [] AniTabC = { IND1, 0, IND2, IND4, 0, 0, IND6, IND8 };
static int [] AniTabD = { IND1, 0, IND3, IND5, 0, 0, IND7, IND9 };
}
}

View file

@ -12,7 +12,6 @@ import java.util.*;
import static micropolisj.engine.TileConstants.*;
import static micropolisj.engine.Micropolis.ZoneType;
import static micropolisj.engine.Animate.Smoke;
/**
* Process individual tiles of the map for each cycle.
@ -822,63 +821,6 @@ class MapScanner
}
}
/**
* Animate tiles in an industrial zone.
* Note: pollution is not accumulated here; it is instead
* accumulated in ptlScan(), by adding up each tile's
* pollution value.
*
* @param powerOn indicates whether the building has power
*/
void setSmoke(boolean powerOn)
{
int cchr9 = cchr & LOMASK;
if (cchr9 < IZB)
return;
int z = ((cchr9 - IZB) / 8) % 8;
if (Smoke.AniThis[z])
{
int xx = xpos + Smoke.DX1[z];
int yy = ypos + Smoke.DY1[z];
if (city.testBounds(xx, yy))
{
int t = city.map[yy][xx] & LOMASK;
if (powerOn) {
if (t == Smoke.AniTabC[z]) //expected non-animated tile
{
city.setTile(xx,yy,(char)(SMOKEBASE + Smoke.AniTabA[z]));
}
}
else {
if (t > Smoke.AniTabC[z]) {
city.setTile(xx,yy,(char)(Smoke.AniTabC[z]));
}
}
}
xx = xpos + Smoke.DX2[z];
yy = ypos + Smoke.DY2[z];
if (city.testBounds(xx, yy) && !(Smoke.DX1[z] == Smoke.DX2[z] && Smoke.DY1[z] == Smoke.DY2[z]))
{
int t = city.map[yy][xx] & LOMASK;
if (powerOn) {
if (t == Smoke.AniTabD[z]) {
city.setTile(xx,yy,(char)(SMOKEBASE + Smoke.AniTabB[z]));
}
}
else {
if (t > Smoke.AniTabD[z]) {
city.setTile(xx,yy,(char)(Smoke.AniTabD[z]));
}
}
}
}
}
/**
* Called when the current tile is the key tile of an
* industrial zone.
@ -887,7 +829,6 @@ class MapScanner
void doIndustrial(boolean powerOn)
{
city.indZoneCount++;
setSmoke(powerOn);
int tpop = industrialZonePop(cchr);
city.indPop += tpop;