tile animation: synthesize ANIMBIT when saving (for compatibility)

Also, add some safety checks in case Tiles.get() is called with an out-of-range tile number.

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@739 d9718cc8-9f43-0410-858b-315f434eb58c
This commit is contained in:
jason@long.name 2013-07-18 13:31:50 +00:00
parent 568377ccc8
commit 9bf2e91783
3 changed files with 15 additions and 4 deletions

View file

@ -1964,7 +1964,9 @@ public class Micropolis
{
for (int y = 0; y < DEFAULT_HEIGHT; y++)
{
map[y][x] = (char) dis.readShort();
int z = dis.readShort();
z &= ~(2048); // clear ANIMBIT on import
map[y][x] = (char) z;
}
}
}
@ -1976,7 +1978,11 @@ public class Micropolis
{
for (int y = 0; y < DEFAULT_HEIGHT; y++)
{
out.writeShort(map[y][x]);
int z = map[y][x];
if (isAnimated(z)) {
z |= 2048; //synthesize ANIMBIT on export
}
out.writeShort(z);
}
}
}

View file

@ -283,7 +283,7 @@ public class TileConstants
public static boolean isAnimated(int tile)
{
TileSpec spec = Tiles.get(tile & LOMASK);
return spec.animNext != null;
return spec != null && spec.animNext != null;
}
//used by setFire()

View file

@ -50,6 +50,11 @@ public class Tiles
public static TileSpec get(int tileNumber)
{
return tiles[tileNumber];
if (tileNumber >= 0 && tileNumber < tiles.length) {
return tiles[tileNumber];
}
else {
return null;
}
}
}