simspeed: no matter speed, always two animation cycles per sim step
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@614 d9718cc8-9f43-0410-858b-315f434eb58c
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TODO
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TODO
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Micropolis::map[] array-
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*Consider changing type from 'char' to 'short'
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Simulator speeds-
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*Do not change behavior of sim based on speed, i.e. crime scans
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should be done every cycle, even at the high speeds.
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*Do not have sprite's movement speed be dependent on speed.
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Finances-
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*Pay operating costs either every week or at the beginning of the year,
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instead of at the end of the year. This will fix an issue where it is
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