Importing source code for MicropolisJ, the Java rewrite of Micropolis.
This edition of Micropolis, written for the Java desktop platform, is fairly feature complete. I believe the only missing functionality is that of loading the built-in scenarios, and this can be implemented if there is any demand for it. I will soon update the home page at http://code.google.com/p/micropolis/ with downloadable packages of this edition of the software. git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@528 d9718cc8-9f43-0410-858b-315f434eb58c
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src/micropolisj/engine/SpriteKind.java
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src/micropolisj/engine/SpriteKind.java
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// This file is part of MicropolisJ.
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// Copyright (C) 2013 Jason Long
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// Portions Copyright (C) 1989-2007 Electronic Arts Inc.
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//
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// MicropolisJ is free software; you can redistribute it and/or modify
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// it under the terms of the GNU GPLv3, with additional terms.
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// See the README file, included in this distribution, for details.
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package micropolisj.engine;
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/**
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* Enumeration of the various kinds of sprites that may appear in the city.
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*/
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public enum SpriteKind
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{
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TRA(1,5),
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COP(2,8),
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AIR(3,11),
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SHI(4,8),
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GOD(5,16),
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TOR(6,3),
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EXP(7,6),
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BUS(8,4);
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public final int objectId;
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public final int numFrames;
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private SpriteKind(int objectId, int numFrames)
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{
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this.objectId = objectId;
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this.numFrames = numFrames;
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}
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}
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