buildings: remove obsolete zonePlop()

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@809 d9718cc8-9f43-0410-858b-315f434eb58c
This commit is contained in:
jason@long.name 2013-09-01 00:25:21 +00:00
parent 889b1d968e
commit f2069794a8

View file

@ -527,48 +527,6 @@ class MapScanner
return true;
}
/**
* Place a 3x3 zone on to the map, centered on the current location.
* Note: nothing is done if part of this zone is off the edge
* of the map or is being flooded or radioactive.
*
* @param base The first/north-western tile value for this zone.
* @return true iff the zone was actually placed.
*/
boolean zonePlop(int base)
{
//FIXME- does this function have a caller that actually
//pays attention to the return value?
if (!city.testBounds(xpos-1, ypos-1))
return false;
if (!city.testBounds(xpos+1, ypos+1))
return false;
for (int y = ypos-1; y <= ypos+1; y++)
{
for (int x = xpos-1; x <= xpos+1; x++)
{
if (isIndestructible2(city.getTile(x,y))) {
// radioactive, on fire, or flooded
return false;
}
}
}
for (int y = ypos-1; y <= ypos+1; y++)
{
for (int x = xpos-1; x <= xpos+1; x++)
{
city.setTile(x, y, (char)(base | (x == xpos && y == ypos ? BULLBIT : 0)));
base++;
}
}
setZonePower();
return true;
}
/**
* Called when the current tile is the key tile of a "special" zone.
* @param powerOn indicates whether the building has power