This edition of Micropolis, written for the Java desktop platform, is fairly feature complete. I believe the only missing functionality is that of loading the built-in scenarios, and this can be implemented if there is any demand for it. I will soon update the home page at http://code.google.com/p/micropolis/ with downloadable packages of this edition of the software. git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@528 d9718cc8-9f43-0410-858b-315f434eb58c
32 lines
1 KiB
Text
32 lines
1 KiB
Text
Autodoze-
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*Do not autodoze for roads,rails, or wire if not enough money to actually
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build it
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Budget dialog-
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*Press escape to close
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Coal powerplant-
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*When third tile of second row is on fire, something appears to revert it to
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the animated smoke stack.
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On Game Load-
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*All zones are unpowered for the first several ticks. I'd imagine there
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are similar problems with the landValueMap, pollutionMap, tfDensity,
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policeCoverage etc. I think what should happen is that the various methods
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that update these maps should be called at load time.
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*Evaluation data is not available.
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*cityTime may not match history.cityTime
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Mouse pointer-
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*Would be nice if tool dragging would help keep lines straight
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Disasters-
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*When running FAST or SUPER_FAST, automatically pause or slow down the
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simulation when a disaster occurs.
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City size notifications-
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*Pause and pop up a message the first time the city reaches 2000, 10000,
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50000, etc. people.
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Code janitor-
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*Rename fireZone() to killZone()... (I think that name might be better description.)
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