mirror of
https://github.com/BTMorton/dnd-5e-srd.git
synced 2025-08-24 19:17:18 -04:00
Fix Quipper entry. Closes #11
Fix Brass Dragon entries. Closes #12 Fix messed up ac/hp/speed entries. Closes #10
This commit is contained in:
parent
c3db107ebb
commit
d0fb997804
12 changed files with 210 additions and 86 deletions
|
@ -3142,6 +3142,11 @@
|
|||
"***Claw.** Melee Weapon Attack:* +14 to hit, reach 10 ft., one target. *Hit:* 15 (2d6 + 8) slashing damage.",
|
||||
"***Tail.** Melee Weapon Attack:* +14 to hit, reach 20 ft., one target. *Hit:* 17 (2d8 + 8) bludgeoning damage.",
|
||||
"***Frightful Presence.*** Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.",
|
||||
"***Breath Weapons (Recharge 5–6).*** The dragon uses one of the following breath weapons:",
|
||||
"**Fire Breath.** The dragon exhales fire in an 90-foot line that is 10 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.",
|
||||
"**Sleep Breath.** The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.",
|
||||
"***Change Shape.*** The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).",
|
||||
"In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.",
|
||||
"**Legendary Actions**",
|
||||
"The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.",
|
||||
"**Detect.** The dragon makes a Wisdom (Perception) check.",
|
||||
|
@ -3155,11 +3160,6 @@
|
|||
"**Armor Class** 18 (natural armor)",
|
||||
"**Hit Points** 172 (15d12 + 75)",
|
||||
"**Speed** 40 ft., burrow 30 ft., fly 80 ft.",
|
||||
"***Breath Weapons (Recharge 5–6).*** The dragon uses one of the following breath weapons:",
|
||||
"**Fire Breath.** The dragon exhales fire in an 90-foot line that is 10 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.",
|
||||
"**Sleep Breath.** The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.",
|
||||
"***Change Shape.*** The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).",
|
||||
"In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
|
|
@ -42,7 +42,9 @@
|
|||
"Awakened Shrub": {
|
||||
"content": [
|
||||
"*Small plant, unaligned*",
|
||||
"**Armor Class** 9 **Hit Points** 10 (3d6) **Speed** 20 ft.",
|
||||
"**Armor Class** 9",
|
||||
"**Hit Points** 10 (3d6)",
|
||||
"**Speed** 20 ft.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
@ -1649,7 +1651,9 @@
|
|||
"Giant Rat": {
|
||||
"content": [
|
||||
"*Small beast, unaligned*",
|
||||
"**Armor Class** 12 **Hit Points** 7 (2d6) **Speed** 30 ft.",
|
||||
"**Armor Class** 12",
|
||||
"**Hit Points** 7 (2d6)",
|
||||
"**Speed** 30 ft.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
@ -1960,7 +1964,9 @@
|
|||
"Giant Weasel": {
|
||||
"content": [
|
||||
"*Medium beast, unaligned*",
|
||||
"**Armor Class** 13 **Hit Points** 9 (2d8) **Speed** 40 ft.",
|
||||
"**Armor Class** 13",
|
||||
"**Hit Points** 9 (2d8)",
|
||||
"**Speed** 40 ft.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
@ -2185,7 +2191,9 @@
|
|||
"Jackal": {
|
||||
"content": [
|
||||
"*Small beast, unaligned*",
|
||||
"**Armor Class** 12 **Hit Points** 3 (1d6) **Speed** 40 ft.",
|
||||
"**Armor Class** 12",
|
||||
"**Hit Points** 3 (1d6)",
|
||||
"**Speed** 40 ft.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
@ -2718,8 +2726,28 @@
|
|||
"**Armor Class** 13",
|
||||
"**Hit Points** 1 (1d4 − 1)",
|
||||
"**Speed** 0 ft., swim 40 ft.",
|
||||
"**STR DEX CON**",
|
||||
"2 (−4) 16 (+3) 9 (−1)",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
"2 (−4)"
|
||||
],
|
||||
"DEX": [
|
||||
"16 (+3)"
|
||||
],
|
||||
"CON": [
|
||||
"9 (−1)"
|
||||
],
|
||||
"INT": [
|
||||
"1 (−5)"
|
||||
],
|
||||
"WIS": [
|
||||
"7 (-2)"
|
||||
],
|
||||
"CHA": [
|
||||
"2 (−4)"
|
||||
]
|
||||
}
|
||||
},
|
||||
"**Senses** darkvision 60 ft., passive Perception 8",
|
||||
"**Languages** —",
|
||||
"**Challenge** 0 (10 XP)",
|
||||
|
@ -3063,7 +3091,9 @@
|
|||
"Swarm of Bats": {
|
||||
"content": [
|
||||
"*Medium swarm of Tiny beasts, unaligned*",
|
||||
"**Armor Class** 12 **Hit Points** 22 (5d8) **Speed** 0 ft., fly 30 ft.",
|
||||
"**Armor Class** 12",
|
||||
"**Hit Points** 22 (5d8)",
|
||||
"**Speed** 0 ft., fly 30 ft.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
|
|
@ -13,7 +13,9 @@
|
|||
"Acolyte": {
|
||||
"content": [
|
||||
"*Medium humanoid (any race), any alignment*",
|
||||
"**Armor Class** 10 **Hit Points** 9 (2d8) **Speed** 30 ft.",
|
||||
"**Armor Class** 10",
|
||||
"**Hit Points** 9 (2d8)",
|
||||
"**Speed** 30 ft.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
@ -254,7 +256,9 @@
|
|||
"Commoner": {
|
||||
"content": [
|
||||
"*Medium humanoid (any race), any alignment*",
|
||||
"**Armor Class** 10 **Hit Points** 4 (1d8) **Speed** 30 ft.",
|
||||
"**Armor Class** 10",
|
||||
"**Hit Points** 4 (1d8)",
|
||||
"**Speed** 30 ft.",
|
||||
{
|
||||
"table": {
|
||||
"STR": [
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue