{
    "Feats": {
        "content": [
            "A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides.",
            "At certain levels, your class gives you the Ability Score Improvement feature. Using the optional feats rule, you can forgo taking that feature to take a feat of your choice instead. You can take each feat only once, unless the feat’s description says otherwise.",
            "You must meet any prerequisite specified in a feat to take that feat. If you ever lose a feat’s prerequisite, you can’t use that feat until you regain the prerequisite. For example, the Grappler feat requires you to have a Strength of 13 or higher. If your Strength is reduced below 13 somehow—perhaps by a withering curse—you can’t benefit from the Grappler feat until your Strength is restored."
        ],
        "Grappler": {
            "content": [
                "*Prerequisite: Strength 13 or higher*",
                "You’ve developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:",
                [
                    "You have advantage on attack rolls against a creature you are grappling.",
                    "You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends."
                ]
            ]
        }
    }
}