--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/forest - monster/size/tiny - monster/type/beast aliases: ["Badger"] --- # Badger *Source: SRD / Basic Rules* ```ad-statblock title: Badger ![](compendium/bestiary/beast/token/badger.png#token) *Tiny beast, Unaligned* - **Armor Class** 10 - **Hit Points** 3 (`1d4 + 1`) - **Speed** 20 ft., burrow 5 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 4 (-3)|11 (+0)|12 (+1)| 2 (-4)|12 (+1)| 5 (-3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 30 ft., passive Perception 11 - **Languages** — - **Challenge** 0 ## Traits ***Keen Smell.*** The badger has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell. ## Actions ***Bite.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 1 piercing damage. ``` ^statblock ## Environment forest