--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/arctic - monster/environment/coastal - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/environment/mountain - monster/size/small - monster/type/beast aliases: ["Blood Hawk"] --- # Blood Hawk *Source: SRD / Basic Rules* ```ad-statblock title: Blood Hawk ![](compendium/bestiary/beast/token/blood-hawk.png#token) *Small beast, Unaligned* - **Armor Class** 12 - **Hit Points** 7 (`2d6`) - **Speed** 10 ft., fly 60 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 6 (-2)|14 (+2)|10 (+0)| 3 (-4)|14 (+2)| 5 (-3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +4 - **Senses** passive Perception 14 - **Languages** — - **Challenge** 1/8 ## Traits ***Keen Sight.*** The hawk has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight. ***Pack Tactics.*** The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated). ## Actions ***Beak.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (`1d4 + 2`) piercing damage. ``` ^statblock ## Environment mountain, grassland, forest, hill, coastal, arctic