--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/size/medium - monster/type/beast aliases: ["Boar"] --- # Boar *Source: SRD / Basic Rules* ```ad-statblock title: Boar ![](compendium/bestiary/beast/token/boar.png#token) *Medium beast, Unaligned* - **Armor Class** 11 (natural armor) - **Hit Points** 11 (`2d8 + 2`) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |13 (+1)|11 (+0)|12 (+1)| 2 (-4)| 9 (-1)| 5 (-3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** passive Perception 9 - **Languages** — - **Challenge** 1/4 ## Traits ***Charge.*** If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (`1d6`) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked [prone](rules/conditions.md#prone). ***Relentless (Recharges after a Short or Long Rest).*** If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead. ## Actions ***Tusk.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (`1d6 + 1`) slashing damage. ``` ^statblock ## Environment grassland, forest, hill