--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/grassland - monster/size/huge - monster/type/beast aliases: ["Elephant"] --- # Elephant *Source: SRD / Basic Rules* ```ad-statblock title: Elephant ![](compendium/bestiary/beast/token/elephant.png#token) *Huge beast, Unaligned* - **Armor Class** 12 (natural armor) - **Hit Points** 76 (`8d12 + 24`) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |22 (+6)| 9 (-1)|17 (+3)| 3 (-4)|11 (+0)| 6 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** passive Perception 10 - **Languages** — - **Challenge** 4 ## Traits ***Trampling Charge.*** If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked [prone](rules/conditions.md#prone). If the target is [prone](rules/conditions.md#prone), the elephant can make one stomp attack against it as a bonus action. ## Actions ***Gore.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 19 (`3d8 + 6`) piercing damage. ***Stomp.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one [prone](rules/conditions.md#prone) creature. *Hit:* 22 (`3d10 + 6`) bludgeoning damage. ``` ^statblock ## Environment grassland