--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/swamp - monster/size/huge - monster/type/beast aliases: ["Giant Crocodile"] --- # Giant Crocodile *Source: SRD / Basic Rules* ```ad-statblock title: Giant Crocodile ![](compendium/bestiary/beast/token/giant-crocodile.png#token) *Huge beast, Unaligned* - **Armor Class** 14 (natural armor) - **Hit Points** 85 (`9d12 + 27`) - **Speed** 30 ft., swim 50 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |21 (+5)| 9 (-1)|17 (+3)| 2 (-4)|10 (+0)| 7 (-2)| - **Proficiency Bonus** +3 - **Saving Throws** ⏤ - **Skills** Stealth +5 - **Senses** passive Perception 10 - **Languages** — - **Challenge** 5 ## Traits ***Hold Breath.*** The crocodile can hold its breath for 30 minutes. ## Actions ***Multiattack.*** The crocodile makes two attacks: one with its bite and one with its tail. ***Bite.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 21 (`3d10 + 5`) piercing damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 16). Until this grapple ends, the target is [restrained](rules/conditions.md#restrained), and the crocodile can't bite another target. ***Tail.*** *Melee Weapon Attack:* +8 to hit, reach 10 ft., one target not [grappled](rules/conditions.md#grappled) by the crocodile. *Hit:* 14 (`2d8 + 5`) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked [prone](rules/conditions.md#prone). ``` ^statblock ## Environment swamp