--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/size/large - monster/type/beast aliases: ["Giant Scorpion"] --- # Giant Scorpion *Source: SRD / Basic Rules* ```ad-statblock title: Giant Scorpion ![](compendium/bestiary/beast/token/giant-scorpion.png#token) *Large beast, Unaligned* - **Armor Class** 15 (natural armor) - **Hit Points** 52 (`7d10 + 14`) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |15 (+2)|13 (+1)|15 (+2)| 1 (-5)| 9 (-1)| 3 (-4)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** blindsight 60 ft., passive Perception 9 - **Languages** — - **Challenge** 3 ## Actions ***Multiattack.*** The scorpion makes three attacks: two with its claws and one with its sting. ***Claw.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (`1d8 + 2`) bludgeoning damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 12). The scorpion has two claws, each of which can grapple only one target. ***Sting.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (`1d10 + 2`) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (`4d10`) poison damage on a failed save, or half as much damage on a successful one. ``` ^statblock ## Environment desert