--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/coastal - monster/environment/desert - monster/environment/forest - monster/environment/swamp - monster/environment/underdark - monster/size/large - monster/type/beast aliases: ["Giant Toad"] --- # Giant Toad *Source: SRD / Basic Rules* ```ad-statblock title: Giant Toad ![](compendium/bestiary/beast/token/giant-toad.png#token) *Large beast, Unaligned* - **Armor Class** 11 - **Hit Points** 39 (`6d10 + 6`) - **Speed** 20 ft., swim 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |15 (+2)|13 (+1)|13 (+1)| 2 (-4)|10 (+0)| 3 (-4)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 30 ft., passive Perception 10 - **Languages** — - **Challenge** 1 ## Traits ***Amphibious.*** The toad can breathe air and water. ***Standing Leap.*** The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. ## Actions ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (`1d10 + 2`) piercing damage plus 5 (`1d10`) poison damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 13). Until this grapple ends, the target is [restrained](rules/conditions.md#restrained), and the toad can't bite another target. ***Swallow.*** The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is [blinded](rules/conditions.md#blinded) and [restrained](rules/conditions.md#restrained), it has total cover against attacks and other effects outside the toad, and it takes 10 (`3d6`) acid damage at the start of each of the toad's turns. The toad can have only one target swallowed at a time. If the toad dies, a swallowed creature is no longer [restrained](rules/conditions.md#restrained) by it and can escape from the corpse using 5 feet of movement, exiting [prone](rules/conditions.md#prone). ``` ^statblock ## Environment underdark, forest, swamp, desert, coastal