--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/coastal - monster/environment/desert - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/size/medium - monster/type/beast aliases: ["Giant Wolf Spider"] --- # Giant Wolf Spider *Source: SRD / Basic Rules* ```ad-statblock title: Giant Wolf Spider ![](compendium/bestiary/beast/token/giant-wolf-spider.png#token) *Medium beast, Unaligned* - **Armor Class** 13 - **Hit Points** 11 (`2d8 + 2`) - **Speed** 40 ft., climb 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |12 (+1)|16 (+3)|13 (+1)| 3 (-4)|12 (+1)| 4 (-3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +3, Stealth +7 - **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 13 - **Languages** — - **Challenge** 1/4 ## Traits ***Spider Climb.*** The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. ***Web Sense.*** While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. ***Web Walker.*** The spider ignores movement restrictions caused by webbing. ## Actions ***Bite.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d6 + 1`) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (`2d6`) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but [poisoned](rules/conditions.md#poisoned) for 1 hour, even after regaining hit points, and is [paralyzed](rules/conditions.md#paralyzed) while [poisoned](rules/conditions.md#poisoned) in this way. ``` ^statblock ## Environment grassland, forest, hill, desert, coastal