--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/size/small - monster/type/beast aliases: ["Octopus"] --- # Octopus *Source: SRD / Basic Rules* ```ad-statblock title: Octopus ![](compendium/bestiary/beast/token/octopus.png#token) *Small beast, Unaligned* - **Armor Class** 12 - **Hit Points** 3 (`1d6`) - **Speed** 5 ft., swim 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 4 (-3)|15 (+2)|11 (+0)| 3 (-4)|10 (+0)| 4 (-3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +2, Stealth +4 - **Senses** darkvision 30 ft., passive Perception 12 - **Languages** — - **Challenge** 0 ## Traits ***Hold Breath.*** While out of water, the octopus can hold its breath for 30 minutes. ***Underwater Camouflage.*** The octopus has advantage on Dexterity ([Stealth](rules/skills.md#Stealth)) checks made while underwater. ***Water Breathing.*** The octopus can breathe only underwater. ## Actions ***Tentacles.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 1 bludgeoning damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target. ***Ink Cloud (Recharges after a Short or Long Rest).*** A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action. ``` ^statblock