--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/size/medium - monster/type/beast aliases: ["Panther"] --- # Panther *Source: SRD / Basic Rules* ```ad-statblock title: Panther ![](compendium/bestiary/beast/token/panther.png#token) *Medium beast, Unaligned* - **Armor Class** 12 - **Hit Points** 13 (`3d8`) - **Speed** 50 ft., climb 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |14 (+2)|15 (+2)|10 (+0)| 3 (-4)|14 (+2)| 7 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +4, Stealth +6 - **Senses** passive Perception 14 - **Languages** — - **Challenge** 1/4 ## Traits ***Keen Smell.*** The panther has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell. ***Pounce.*** If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked [prone](rules/conditions.md#prone). If the target is [prone](rules/conditions.md#prone), the panther can make one bite attack against it as a bonus action. ## Actions ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage. ***Claw.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (`1d4 + 2`) slashing damage. ``` ^statblock ## Environment grassland, forest, hill