--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/underwater - monster/size/medium - monster/type/beast aliases: ["Swarm of Quippers"] --- # Swarm of Quippers *Source: SRD / Basic Rules* ```ad-statblock title: Swarm of Quippers ![](compendium/bestiary/beast/token/swarm-of-quippers.png#token) *Medium beast, Unaligned* - **Armor Class** 13 - **Hit Points** 28 (`8d8 - 8`) - **Speed** 0 ft., swim 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |13 (+1)|16 (+3)| 9 (-1)| 1 (-5)| 7 (-2)| 2 (-4)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 8 - **Damage Resistances** bludgeoning, piercing, slashing - **Condition Immunities** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned - **Languages** — - **Challenge** 1 ## Traits ***Blood Frenzy.*** The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points. ***Swarm.*** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points. ***Water Breathing.*** The swarm can breathe only underwater. ## Actions ***Bites.*** *Melee Weapon Attack:* +5 to hit, reach 0 ft., one creature in the swarm's space. *Hit:* 14 (`4d6`) piercing damage, or 7 (`2d6`) piercing damage if the swarm has half of its hit points or fewer. ``` ^statblock ## Environment underwater