--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/swamp - monster/environment/urban - monster/size/medium - monster/type/beast aliases: ["Swarm of Rats"] --- # Swarm of Rats *Source: SRD / Basic Rules* ```ad-statblock title: Swarm of Rats ![](compendium/bestiary/beast/token/swarm-of-rats.png#token) *Medium beast, Unaligned* - **Armor Class** 10 - **Hit Points** 24 (`7d8 - 7`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 9 (-1)|11 (+0)| 9 (-1)| 2 (-4)|10 (+0)| 3 (-4)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 30 ft., passive Perception 10 - **Damage Resistances** bludgeoning, piercing, slashing - **Condition Immunities** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned - **Languages** — - **Challenge** 1/4 ## Traits ***Keen Smell.*** The swarm has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell. ***Swarm.*** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points. ## Actions ***Bites.*** *Melee Weapon Attack:* +2 to hit, reach 0 ft., one target in the swarm's space. *Hit:* 7 (`2d6`) piercing damage, or 3 (`1d6`) piercing damage if the swarm has half of its hit points or fewer. ``` ^statblock ## Environment swamp, urban