--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/environment/grassland - monster/environment/hill - monster/size/medium - monster/type/beast aliases: ["Vulture"] --- # Vulture *Source: SRD / Basic Rules* ```ad-statblock title: Vulture ![](compendium/bestiary/beast/token/vulture.png#token) *Medium beast, Unaligned* - **Armor Class** 10 - **Hit Points** 5 (`1d8 + 1`) - **Speed** 10 ft., fly 50 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 7 (-2)|10 (+0)|13 (+1)| 2 (-4)|12 (+1)| 4 (-3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +3 - **Senses** passive Perception 13 - **Languages** — - **Challenge** 0 ## Traits ***Keen Sight and Smell.*** The vulture has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight or smell. ***Pack Tactics.*** The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated). ## Actions ***Beak.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) piercing damage. ``` ^statblock ## Environment grassland, hill, desert