--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/size/small - monster/type/construct aliases: ["Flying Sword"] --- # Flying Sword *Source: SRD / Basic Rules* ```ad-statblock title: Flying Sword ![](compendium/bestiary/construct/token/flying-sword.png#token) *Small construct, Unaligned* - **Armor Class** 17 (natural armor) - **Hit Points** 17 (`5d6`) - **Speed** 0 ft., fly 50 ft. (hover) |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |12 (+1)|15 (+2)|11 (+0)| 1 (-5)| 5 (-3)| 1 (-5)| - **Proficiency Bonus** +2 - **Saving Throws** Dexterity +4 - **Skills** ⏤ - **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 7 - **Damage Immunities** poison, psychic - **Condition Immunities** blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned - **Languages** — - **Challenge** 1/4 ## Traits ***Antimagic Susceptibility.*** The sword is [incapacitated](rules/conditions.md#incapacitated) while in the area of an [antimagic field](compendium/spells/antimagic-field.md). If targeted by [dispel magic](compendium/spells/dispel-magic.md), the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall [unconscious](rules/conditions.md#unconscious) for 1 minute. ***False Appearance.*** While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword. ## Actions ***Longsword.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 5 (`1d8 + 1`) slashing damage. ``` ^statblock