--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/size/tiny - monster/type/construct aliases: ["Homunculus"] --- # Homunculus *Source: SRD / Basic Rules* ```ad-statblock title: Homunculus ![](compendium/bestiary/construct/token/homunculus.png#token) *Tiny construct, Neutral* - **Armor Class** 13 (natural armor) - **Hit Points** 5 (`2d4`) - **Speed** 20 ft., fly 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 4 (-3)|15 (+2)|11 (+0)|10 (+0)|10 (+0)| 7 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 10 - **Damage Immunities** poison - **Condition Immunities** charmed, poisoned - **Languages** understands the languages of its creator but can't speak - **Challenge** 0 ## Traits ***Telepathic Bond.*** While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically. ## Actions ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned) for 1 minute. If the saving throw fails by 5 or more, the target is instead [poisoned](rules/conditions.md#poisoned) for 5 (`1d10`) minutes and [unconscious](rules/conditions.md#unconscious) while [poisoned](rules/conditions.md#poisoned) in this way. ``` ^statblock