--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/coastal - monster/environment/desert - monster/environment/forest - monster/environment/hill - monster/environment/mountain - monster/environment/urban - monster/size/tiny - monster/type/dragon aliases: ["Pseudodragon"] --- # Pseudodragon *Source: SRD / Basic Rules* ```ad-statblock title: Pseudodragon ![](compendium/bestiary/dragon/token/pseudodragon.png#token) *Tiny dragon, Neutral Good* - **Armor Class** 13 - **Hit Points** 7 (`2d4 + 2`) - **Speed** 15 ft., fly 60 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 6 (-2)|15 (+2)|13 (+1)|10 (+0)|12 (+1)|10 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +3, Stealth +4 - **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 13 - **Languages** understands Common and Draconic but can't speak - **Challenge** 1/4 ## Traits ***Keen Senses.*** The pseudodragon has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight, hearing, or smell. ***Magic Resistance.*** The pseudodragon has advantage on saving throws against spells and other magical effects. ***Limited Telepathy.*** The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language. ## Actions ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (`1d4 + 2`) piercing damage. ***Sting.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d4 + 2`) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become [poisoned](rules/conditions.md#poisoned) for 1 hour. If the saving throw fails by 5 or more, the target falls [unconscious](rules/conditions.md#unconscious) for the same duration, or until it takes damage or another creature uses an action to shake it awake. ``` ^statblock ## Environment mountain, forest, hill, urban, desert, coastal