--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/size/large - monster/type/dragon aliases: ["Young Brass Dragon"] --- # Young Brass Dragon *Source: SRD / Basic Rules* ```ad-statblock title: Young Brass Dragon ![](compendium/bestiary/dragon/token/young-brass-dragon.png#token) *Large dragon, Chaotic Good* - **Armor Class** 17 (natural armor) - **Hit Points** 110 (`13d10 + 39`) - **Speed** 40 ft., burrow 20 ft., fly 80 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |19 (+4)|10 (+0)|17 (+3)|12 (+1)|11 (+0)|15 (+2)| - **Proficiency Bonus** +3 - **Saving Throws** Dexterity +3, Constitution +6, Wisdom +3, Charisma +5 - **Skills** Perception +6, Persuasion +5, Stealth +3 - **Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 16 - **Damage Immunities** fire - **Languages** Common, Draconic - **Challenge** 6 ## Actions ***Multiattack.*** The dragon makes three attacks: one with its bite and two with its claws. ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 10 ft., one target. *Hit:* 15 (`2d10 + 4`) piercing damage. ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) slashing damage. ***Breath Weapons (Recharge 5-6).*** The dragon uses one of the following breath weapons. - **Fire Breath.** The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (`12d6`) fire damage on a failed save, or half as much damage on a successful one. - **Sleep Breath.** The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall [unconscious](rules/conditions.md#unconscious) for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it. ``` ^statblock ## Environment desert