--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/hill - monster/environment/mountain - monster/size/large - monster/type/dragon aliases: ["Young Red Dragon"] --- # Young Red Dragon *Source: SRD / Basic Rules* ```ad-statblock title: Young Red Dragon ![](compendium/bestiary/dragon/token/young-red-dragon.png#token) *Large dragon, Chaotic Evil* - **Armor Class** 18 (natural armor) - **Hit Points** 178 (`17d10 + 85`) - **Speed** 40 ft., climb 40 ft., fly 80 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |23 (+6)|10 (+0)|21 (+5)|14 (+2)|11 (+0)|19 (+4)| - **Proficiency Bonus** +4 - **Saving Throws** Dexterity +4, Constitution +9, Wisdom +4, Charisma +8 - **Skills** Perception +8, Stealth +4 - **Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 18 - **Damage Immunities** fire - **Languages** Common, Draconic - **Challenge** 10 ## Actions ***Multiattack.*** The dragon makes three attacks: one with its bite and two with its claws. ***Bite.*** *Melee Weapon Attack:* +10 to hit, reach 10 ft., one target. *Hit:* 17 (`2d10 + 6`) piercing damage plus 3 (`1d6`) fire damage. ***Claw.*** *Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 13 (`2d6 + 6`) slashing damage. ***Fire Breath (Recharge 5-6).*** The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (`16d6`) fire damage on a failed save, or half as much damage on a successful one. ``` ^statblock ## Environment mountain, hill