--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/environment/mountain - monster/size/large - monster/type/elemental aliases: ["Air Elemental"] --- # Air Elemental *Source: SRD / Basic Rules* ```ad-statblock title: Air Elemental ![](compendium/bestiary/elemental/token/air-elemental.png#token) *Large elemental, Neutral* - **Armor Class** 15 - **Hit Points** 90 (`12d10 + 24`) - **Speed** fly 90 ft. (hover) |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |14 (+2)|20 (+5)|14 (+2)| 6 (-2)|10 (+0)| 6 (-2)| - **Proficiency Bonus** +3 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 10 - **Damage Resistances** lightning; thunder; bludgeoning, piercing, slashing from nonmagical attacks - **Damage Immunities** poison - **Condition Immunities** exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious - **Languages** Auran - **Challenge** 5 ## Traits ***Air Form.*** The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. ## Actions ***Multiattack.*** The elemental makes two slam attacks. ***Slam.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 14 (`2d8 + 5`) bludgeoning damage. ***Whirlwind (Recharge 4-6).*** Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (`3d8 + 2`) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked [prone](rules/conditions.md#prone). If a thrown target strikes an object, such as a wall or floor, the target takes 3 (`1d6`) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked [prone](rules/conditions.md#prone). If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked [prone](rules/conditions.md#prone). ``` ^statblock ## Environment mountain, desert