--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/size/medium - monster/type/elemental aliases: ["Azer"] --- # Azer *Source: SRD / Basic Rules* ```ad-statblock title: Azer ![](compendium/bestiary/elemental/token/azer.png#token) *Medium elemental, Lawful Neutral* - **Armor Class** 17 (natural armor, [shield](compendium/items/shield.md)) - **Hit Points** 39 (`6d8 + 12`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |17 (+3)|12 (+1)|15 (+2)|12 (+1)|13 (+1)|10 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** Constitution +4 - **Skills** ⏤ - **Senses** passive Perception 11 - **Damage Immunities** fire, poison - **Condition Immunities** poisoned - **Languages** Ignan - **Challenge** 2 ## Traits ***Heated Body.*** A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (`1d10`) fire damage. ***Heated Weapons.*** When the azer hits with a metal melee weapon, it deals an extra 3 (`1d6`) fire damage (included in the attack). ***Illumination.*** The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ## Actions ***Warhammer.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (`1d8 + 3`) bludgeoning damage, or 8 (`1d10 + 3`) bludgeoning damage if used with two hands to make a melee attack, plus 3 (`1d6`) fire damage. ``` ^statblock