--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/size/small - monster/type/elemental aliases: ["Dust Mephit"] --- # Dust Mephit *Source: SRD / Basic Rules* ```ad-statblock title: Dust Mephit ![](compendium/bestiary/elemental/token/dust-mephit.png#token) *Small elemental, Neutral Evil* - **Armor Class** 12 - **Hit Points** 17 (`5d6`) - **Speed** 30 ft., fly 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 5 (-3)|14 (+2)|10 (+0)| 9 (-1)|11 (+0)|10 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +2, Stealth +4 - **Senses** darkvision 60 ft., passive Perception 12 - **Damage Vulnerabilities** fire - **Damage Immunities** poison - **Condition Immunities** poisoned - **Languages** Auran, Terran - **Challenge** 1/2 ## Traits ***Death Burst.*** When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be [blinded](rules/conditions.md#blinded) for 1 minute. A [blinded](rules/conditions.md#blinded) creature can repeat the saving throw on each of its turns, ending the effect on itself on a success. ***Innate Spellcasting (1/Day).*** The mephit can innately cast [sleep](compendium/spells/sleep.md), requiring no material components. Its innate spellcasting ability is Charisma. **At will**: [sleep](compendium/spells/sleep.md) ## Actions ***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d4 + 2`) slashing damage. ***Blinding Breath (Recharge 6).*** The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be [blinded](rules/conditions.md#blinded) for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. ``` ^statblock ## Environment desert