--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/underdark - monster/environment/urban - monster/size/medium - monster/type/elemental aliases: ["Gargoyle"] --- # Gargoyle *Source: SRD / Basic Rules* ```ad-statblock title: Gargoyle ![](compendium/bestiary/elemental/token/gargoyle.png#token) *Medium elemental, Chaotic Evil* - **Armor Class** 15 (natural armor) - **Hit Points** 52 (`7d8 + 21`) - **Speed** 30 ft., fly 60 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |15 (+2)|11 (+0)|16 (+3)| 6 (-2)|11 (+0)| 7 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 10 - **Damage Resistances** bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine - **Damage Immunities** poison - **Condition Immunities** exhaustion, petrified, poisoned - **Languages** Terran - **Challenge** 2 ## Traits ***False Appearance.*** While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. ## Actions ***Multiattack.*** The gargoyle makes two attacks: one with its bite and one with its claws. ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage. ***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) slashing damage. ``` ^statblock ## Environment underdark, urban