--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/size/small - monster/type/fiend/demon aliases: ["Dretch"] --- # Dretch *Source: SRD / Basic Rules* ```ad-statblock title: Dretch ![](compendium/bestiary/fiend/token/dretch.png#token) *Small fiend (demon), Chaotic Evil* - **Armor Class** 11 (natural armor) - **Hit Points** 18 (`4d6 + 4`) - **Speed** 20 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |11 (+0)|11 (+0)|12 (+1)| 5 (-3)| 8 (-1)| 3 (-4)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 9 - **Damage Resistances** cold, fire, lightning - **Damage Immunities** poison - **Condition Immunities** poisoned - **Languages** Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal) - **Challenge** 1/4 ## Actions ***Multiattack.*** The dretch makes two attacks: one with its bite and one with its claws. ***Bite.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 3 (`1d6`) piercing damage. ***Claws.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 5 (`2d4`) slashing damage. ***Fetid Cloud (1/Day).*** A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned) until the start of its next turn. While [poisoned](rules/conditions.md#poisoned) in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions. ``` ^statblock