--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/size/medium - monster/type/fiend/devil aliases: ["Lemure"] --- # Lemure *Source: SRD / Basic Rules* ```ad-statblock title: Lemure ![](compendium/bestiary/fiend/token/lemure.png#token) *Medium fiend (devil), Lawful Evil* - **Armor Class** 7 - **Hit Points** 13 (`3d8`) - **Speed** 15 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |10 (+0)| 5 (-3)|11 (+0)| 1 (-5)|11 (+0)| 3 (-4)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 120 ft., passive Perception 10 - **Damage Resistances** cold - **Damage Immunities** fire, poison - **Condition Immunities** charmed, frightened, poisoned - **Languages** understands Infernal but can't speak - **Challenge** 0 ## Traits ***Devil's Sight.*** Magical darkness doesn't impede the lemure's darkvision. ***Hellish Rejuvenation.*** A lemure that dies in the Nine Hells comes back to life with all its hit points in `1d10` days unless it is killed by a good-aligned creature with a [bless](compendium/spells/bless.md) spell cast on that creature or its remains are sprinkled with holy water. ## Actions ***Fist.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) bludgeoning damage ``` ^statblock