--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/forest - monster/environment/grassland - monster/environment/underdark - monster/size/medium - monster/type/humanoid/goblinoid aliases: ["Bugbear"] --- # Bugbear *Source: SRD / Basic Rules* ```ad-statblock title: Bugbear ![](compendium/bestiary/humanoid/token/bugbear.png#token) *Medium humanoid (goblinoid), Chaotic Evil* - **Armor Class** 16 ([hide armor](compendium/items/hide-armor.md), [shield](compendium/items/shield.md)) - **Hit Points** 27 (`5d8 + 5`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |15 (+2)|14 (+2)|13 (+1)| 8 (-1)|11 (+0)| 9 (-1)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Stealth +6, Survival +2 - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Common, Goblin - **Challenge** 1 ## Traits ***Brute.*** A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). ***Surprise Attack.*** If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (`2d6`) damage from the attack. ## Actions ***Morningstar.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 11 (`2d8 + 2`) piercing damage. ***Javelin.*** *Melee or Ranged Weapon Attack:* +4 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 9 (`2d6 + 2`) piercing damage in melee or 5 (`1d6 + 2`) piercing damage at range. ``` ^statblock ## Environment underdark, grassland, forest