--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/urban - monster/size/medium - monster/type/humanoid/any-race aliases: ["Cultist"] --- # Cultist *Source: SRD / Basic Rules* ```ad-statblock title: Cultist ![](compendium/bestiary/humanoid/token/cultist.png#token) *Medium humanoid (any race), Any Non-Good alignment* - **Armor Class** 12 ([leather armor](compendium/items/leather-armor.md)) - **Hit Points** 9 (`2d8`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |11 (+0)|12 (+1)|10 (+0)|10 (+0)|11 (+0)|10 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Deception +2, Religion +2 - **Senses** passive Perception 10 - **Languages** any one language (usually Common) - **Challenge** 1/8 ## Traits ***Dark Devotion.*** The cultist has advantage on saving throws against being [charmed](rules/conditions.md#charmed) or [frightened](rules/conditions.md#frightened). ## Actions ***Scimitar.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d6 + 1`) slashing damage. ``` ^statblock ## Environment urban