--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/size/medium - monster/type/humanoid/gnoll aliases: ["Gnoll"] --- # Gnoll *Source: SRD / Basic Rules* ```ad-statblock title: Gnoll ![](compendium/bestiary/humanoid/token/gnoll.png#token) *Medium humanoid (gnoll), Chaotic Evil* - **Armor Class** 15 ([hide armor](compendium/items/hide-armor.md), [shield](compendium/items/shield.md)) - **Hit Points** 22 (`5d8`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |14 (+2)|12 (+1)|11 (+0)| 6 (-2)|10 (+0)| 7 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Gnoll - **Challenge** 1/2 ## Traits ***Rampage.*** When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack. ## Actions ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d4 + 2`) piercing damage. ***Spear.*** *Melee or Ranged Weapon Attack:* +4 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage, or 6 (`1d8 + 2`) piercing damage if used with two hands to make a melee attack. ***Longbow.*** *Ranged Weapon Attack:* +3 to hit, range 150/600 ft., one target. *Hit:* 5 (`1d8 + 1`) piercing damage. ``` ^statblock ## Environment grassland, forest, hill, desert