--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/environment/underdark - monster/size/medium - monster/type/humanoid/goblinoid aliases: ["Hobgoblin"] --- # Hobgoblin *Source: SRD / Basic Rules* ```ad-statblock title: Hobgoblin ![](compendium/bestiary/humanoid/token/hobgoblin.png#token) *Medium humanoid (goblinoid), Lawful Evil* - **Armor Class** 18 ([chain mail](compendium/items/chain-mail.md), [shield](compendium/items/shield.md)) - **Hit Points** 11 (`2d8 + 2`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |13 (+1)|12 (+1)|12 (+1)|10 (+0)|10 (+0)| 9 (-1)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Common, Goblin - **Challenge** 1/2 ## Traits ***Martial Advantage.*** Once per turn, the hobgoblin can deal an extra 7 (`2d6`) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't [incapacitated](rules/conditions.md#incapacitated). ## Actions ***Longsword.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 5 (`1d8 + 1`) slashing damage, or 6 (`1d10 + 1`) slashing damage if used with two hands. ***Longbow.*** *Ranged Weapon Attack:* +3 to hit, range 150/600 ft., one target. *Hit:* 5 (`1d8 + 1`) piercing damage. ``` ^statblock ## Environment underdark, grassland, forest, hill, desert