--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/urban - monster/size/medium - monster/type/humanoid/any-race aliases: ["Mage"] --- # Mage *Source: SRD / Basic Rules* ```ad-statblock title: Mage ![](compendium/bestiary/humanoid/token/mage.png#token) *Medium humanoid (any race), Any alignment* - **Armor Class** 12 (15 with [mage armor](compendium/spells/mage-armor.md)) - **Hit Points** 40 (`9d8`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| | 9 (-1)|14 (+2)|11 (+0)|17 (+3)|12 (+1)|11 (+0)| - **Proficiency Bonus** +3 - **Saving Throws** Intelligence +6, Wisdom +4 - **Skills** Arcana +6, History +6 - **Senses** passive Perception 11 - **Languages** any four languages - **Challenge** 6 ***Spellcasting.*** The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: **Cantrips (at will)**: [fire bolt](compendium/spells/fire-bolt.md), [light](compendium/spells/light.md), [mage hand](compendium/spells/mage-hand.md), [prestidigitation](compendium/spells/prestidigitation.md) **1st level (4 1st-level slots)**: [detect magic](compendium/spells/detect-magic.md), [mage armor](compendium/spells/mage-armor.md), [magic missile](compendium/spells/magic-missile.md), [shield](compendium/spells/shield.md) **2nd level (3 2nd-level slots)**: [misty step](compendium/spells/misty-step.md), [suggestion](compendium/spells/suggestion.md) **3rd level (3 3rd-level slots)**: [counterspell](compendium/spells/counterspell.md), [fireball](compendium/spells/fireball.md), [fly](compendium/spells/fly.md) **4th level (3 4th-level slots)**: [greater invisibility](compendium/spells/greater-invisibility.md), [ice storm](compendium/spells/ice-storm.md) **5th level (1 5th-level slots)**: [cone of cold](compendium/spells/cone-of-cold.md) ## Actions ***Dagger.*** *Melee or Ranged Weapon Attack:* +5 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (`1d4 + 2`) piercing damage. ``` ^statblock ## Environment urban