--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/arctic - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/environment/mountain - monster/environment/swamp - monster/environment/underdark - monster/size/medium - monster/type/humanoid/orc aliases: ["Orc"] --- # Orc *Source: SRD / Basic Rules* ```ad-statblock title: Orc ![](compendium/bestiary/humanoid/token/orc.png#token) *Medium humanoid (orc), Chaotic Evil* - **Armor Class** 13 ([hide armor](compendium/items/hide-armor.md)) - **Hit Points** 15 (`2d8 + 6`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Intimidation +2 - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Common, Orc - **Challenge** 1/2 ## Traits ***Aggressive.*** As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. ## Actions ***Greataxe.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 9 (`1d12 + 3`) slashing damage. ***Javelin.*** *Melee or Ranged Weapon Attack:* +5 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage. ``` ^statblock ## Environment underdark, mountain, grassland, forest, swamp, hill, arctic