--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/urban - monster/size/medium - monster/type/humanoid/any-race aliases: ["Spy"] --- # Spy *Source: SRD / Basic Rules* ```ad-statblock title: Spy ![](compendium/bestiary/humanoid/token/spy.png#token) *Medium humanoid (any race), Any alignment* - **Armor Class** 12 - **Hit Points** 27 (`6d8`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |10 (+0)|15 (+2)|10 (+0)|12 (+1)|14 (+2)|16 (+3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4 - **Senses** passive Perception 16 - **Languages** any two languages - **Challenge** 1 ## Traits ***Cunning Action.*** On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action. ***Sneak Attack (1/Turn).*** The spy deals an extra 7 (`2d6`) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't [incapacitated](rules/conditions.md#incapacitated) and the spy doesn't have disadvantage on the attack roll. ## Actions ***Multiattack.*** The spy makes two melee attacks. ***Shortsword.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage. ***Hand Crossbow.*** *Ranged Weapon Attack:* +4 to hit, range 30/120 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage. ``` ^statblock ## Environment urban