--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/urban - monster/size/medium - monster/type/humanoid/any-race aliases: ["Thug"] --- # Thug *Source: SRD / Basic Rules* ```ad-statblock title: Thug ![](compendium/bestiary/humanoid/token/thug.png#token) *Medium humanoid (any race), Any Non-Good alignment* - **Armor Class** 11 ([leather armor](compendium/items/leather-armor.md)) - **Hit Points** 32 (`5d8 + 10`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |15 (+2)|11 (+0)|14 (+2)|10 (+0)|10 (+0)|11 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Intimidation +2 - **Senses** passive Perception 10 - **Languages** any one language (usually Common) - **Challenge** 1/2 ## Traits ***Pack Tactics.*** The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated). ## Actions ***Multiattack.*** The thug makes two melee attacks. ***Mace.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 5 (`1d6 + 2`) bludgeoning damage. ***Heavy Crossbow.*** *Ranged Weapon Attack:* +2 to hit, range 100/400 ft., one target. *Hit:* 5 (`1d10`) piercing damage. ``` ^statblock ## Environment urban