--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/arctic - monster/environment/coastal - monster/environment/forest - monster/environment/grassland - monster/environment/hill - monster/environment/mountain - monster/environment/underdark - monster/environment/urban - monster/size/medium - monster/type/humanoid/any-race aliases: ["Veteran"] --- # Veteran *Source: SRD / Basic Rules* ```ad-statblock title: Veteran ![](compendium/bestiary/humanoid/token/veteran.png#token) *Medium humanoid (any race), Any alignment* - **Armor Class** 17 ([splint armor](compendium/items/splint-armor.md)) - **Hit Points** 58 (`9d8 + 18`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |16 (+3)|13 (+1)|14 (+2)|10 (+0)|11 (+0)|10 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Athletics +5, Perception +2 - **Senses** passive Perception 12 - **Languages** any one language (usually Common) - **Challenge** 3 ## Actions ***Multiattack.*** The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack. ***Longsword.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (`1d8 + 3`) slashing damage, or 8 (`1d10 + 3`) slashing damage if used with two hands. ***Shortsword.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage. ***Heavy Crossbow.*** *Ranged Weapon Attack:* +3 to hit, range 100/400 ft., one target. *Hit:* 6 (`1d10 + 1`) piercing damage. ``` ^statblock ## Environment coastal, mountain, grassland, hill, arctic, urban, forest, underdark