--- obsidianUIMode: preview cssclasses: json5e-item tags: - compendium/src/5e/dmg - item/property/finesse - item/property/light - item/property/thrown - item/rarity/rare - item/tier/major - item/weapon/simple/melee aliases: ["Dagger of Venom"] --- # Dagger of Venom *Melee Weapon, major, rare* - **Damage**: 1d4 P - **Range**: 20/60 - **Properties**: Finesse, Light, Thrown - **Cost**: ⏤ - **Weight**: 1.0 lbs. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take `2d10` poison damage and become [poisoned](rules/conditions.md#poisoned) for 1 minute. The dagger can't be used this way again until the next dawn. *Source: SRD / Basic Rules*